Welcome to the Duke Nukem Repository
Navigate Repository
Main Page
Forum
Glossary
Incarnations of Duke
- Duke Nukum
- Duke Nukem II
- Duke Nukem 3D
Duke3D Ports
Informational Suite
Downloads
- Maps & Addons
- Custom ART
- Custom CONs
- EDuke32 Mods
- Level Editing Tutorials
- Patches
- Shareware
- Utilities

Contact
About the Site
On this day...
In 1996, The Base was released by Georg Buol.

Screenshot

Map Info:
Type: SP, Version: v1.3d
Rating: 84, Size: 104.46 KB

Affiliates
Some other very fine Duke dedicated sites:


ROCH Homepage

Link to DNR:


Duke Nukem Repository » Downloads » Maps & Addons » Bob5, by Robert Carter
Map Name: Bob5
Author: Robert Carter
Released: 25th June 1996
Rating: 77

Review by Forge on 17th May 2009

A medium sized keep surrounded by a moat. You start out armed with just a pistol and almost immediately are confronted by a couple of pigcops, but then quickly gain a shotgun to even things out a bit. While exploring about, searching for key cards, you have to face down quite a few pig cops; the map is loaded with them, but for the most part they're well placed and not just scattered about in clusters. The highlight of the map is the decently creative layout of the keep and if you can look past the dull surroundings, it's a bit of fun to explore both above and below the water. Unfortunately the map leaves alot to be desired as far as visual appeal is concerned; one texture is used for the exterior and one texture is used for the interior. There are a couple of architectural structures to add a little atmosphere, but for the most part there's no detailing, shading, or trimming, making the overall appearance rather bland. The whole of the map is just one big square, and with the plain black wall to serve as the gaming boundary the map suffers from lack of depth. Game play is somewhat fun since the enemies are fairly well placed, but there's tons of ammunition and health plus some unnecessary heavy weapons that give Duke quite an unfair advantage. There's no real puzzle to solve, but a couple of the key cards are cleverly placed.

Texturing/Lighting-Shading: 6/10 Sprite Work/Detailing:6/10 Ambiance: 6/10 Architecture/Design: 16/20 Layout: 17/20 Gameplay/Difficulty: 26/30 Overall: 77/100

Screenshot Screenshot Screenshot

Gameplay Type: SP,DM
Requires: Duke Nukem 3D v1.3d
Filesize: 44.72 KB

Download: Bob5 (203)
Other releases by Robert Carter: Beam Me Up Scotty, Bob1: Night Out, Bob2: Moon Subway, Bob3: Earth HQ, Bob4: Long Haul

Know of any other maps from this author? Let us know

Mapping template:

          Duke Dukem 3D Map Authoring Information
=================================================================
Title               :  Long Haul
Filename            :  Bob5.map
Author              :  Robert Carter
Email Address       :  BobME[at]AOL.COM
Misc. Author Info   :  Lost Episodes of Doom
                    :  Hell Streets
Description         :  Three story complex with a large
                       underwater area
            
Note                :  This map cannot be use as a basis of a
                       new level

Additional Credits  :  Duke3D Team
                    :  My son
                    :  Frank Madden (Shadow Warrior)
                    :  two Dave's (deathmatch people)
=================================================================
Episode and Level # :  User
Single Player       :  Yes
DukeMatch  Level    :  Yes
Difficulty Settings :

* Construction *    :  New level from scratch
Known Bugs          :

* Where  to get this Map file *

FTP sites:

BBS numbers:

Other:

=================================================================
This is not a product of 3DRealms and will not be supported by
them.
=================================================================

							

Top of the page

Top 20 Downloads
Latest Maps, Addons & Mods
Latest Miscellanea
Statistics
Maps/Addons available: 635
Total files available: 731
Total files downloaded: 352427
Last downloaded: 1999Russia
Served: 229.66 GB

Page generated in 0.1332 seconds.