Malfunctioning door question

Started by Micky C, 26 May 2012, 13:10:29

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Micky C

I'm trying to make a ceiling door that's closed, and when you press a switch, it opens and closes repeatedly, I've tried experimenting around with SE 10s and things, but nothing worked. Any ideas?
Wall whore.

David B.

Here is my solution dude.
Hope it's what you want.
If so, then you just have to play with the delays of the activators to adjust the effect.



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David B.

Micky C

Thanks for the map, but I have a feeling that what I'm after is possible without the use of helper sectors, I'll resort to something like that if I have to but hopefully someone will offer a simpler solution.
Wall whore.

Puritan

#3
Well, here's a very primitive way to do it.
You'll have to mess around a bit with timings in order to have the door in the desired position  ;)
Feel the future slip through our fingers
Oh, we dream of a world where honor still meant
Something
With every word, the traitors poison the air
Watch them slowly drive their blade
Deeper into the soul of a cold world

Micky C

Yes, that one has a bit of a limitation. I wish that doors would just open and close if they had 2 SE 10s but oh well.

I went with David's way and it works great, thanks  :)
Wall whore.