Malfunctioning door question

Started by Micky C, 26 May 2012, 13:10:29

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Micky C

I'm trying to make a ceiling door that's closed, and when you press a switch, it opens and closes repeatedly, I've tried experimenting around with SE 10s and things, but nothing worked. Any ideas?
Wall whore.

David B.

Here is my solution dude.
Hope it's what you want.
If so, then you just have to play with the delays of the activators to adjust the effect.



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David B.

Micky C

Thanks for the map, but I have a feeling that what I'm after is possible without the use of helper sectors, I'll resort to something like that if I have to but hopefully someone will offer a simpler solution.
Wall whore.

Puritan

#3
Well, here's a very primitive way to do it.
You'll have to mess around a bit with timings in order to have the door in the desired position  ;)
Bitter words mean little to me. Autumn winds will blow right through me
And someday in the mist of time, when they asked me if I knew you
I'd smile and say you were a friend of mine, and the sadness would be lifted from my eyes
Oh when I'm old and wise

Micky C

Yes, that one has a bit of a limitation. I wish that doors would just open and close if they had 2 SE 10s but oh well.

I went with David's way and it works great, thanks  :)
Wall whore.