trigger when monster is dying

Started by David B., 29 June 2012, 12:23:56

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David B.

Hi everybody,

As the title says, is it possible to shoot monsters localised in a room
and, when they're killed, the door open so that the player can go further.
(I don't think so, but as the limits of the game are still pushed above we never know...)
David B.

MSandt

It's not possible in vanilla, only in Duke Plus.
"Whatever their future, at the dawn of their lives, men seek a noble vision of man's nature and of life's potential." -Howard Roark

Puritan

Or a few lines of code in Game.con  ;)
Bitter words mean little to me. Autumn winds will blow right through me
And someday in the mist of time, when they asked me if I knew you
I'd smile and say you were a friend of mine, and the sadness would be lifted from my eyes
Oh when I'm old and wise

David B.

David B.