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Author Topic: [RELEASE] DayOfNight  (Read 249 times)

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DannyFromNewOrleans

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[RELEASE] DayOfNight
« on: August 08, 2017, 09:00:50 AM »

I made a map! It's called "Day of Night". You can download it from here:

http://www.mediafire.com/file/1l0i5azblle2lm9/DayOfNight.map

Fascinating additional information can be found from this txt:

http://www.mediafire.com/file/7o5nyql7mvkocx6/DayOfNight.txt



CGS review/download
« Last Edit: August 19, 2017, 05:45:27 PM by Puritan »
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Puritan

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Re: [RELEASE] DayOfNight
« Reply #1 on: August 08, 2017, 08:39:52 PM »

Now, that's cool.
I'll try to check it out in a few days.

Why don't you head on over to the "Duke Resources" board and download a map template to go with your release?


http://www.scent-88.com/forum/index.php/topic,324.0.html
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anvil

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Re: [RELEASE] DayOfNight
« Reply #2 on: August 08, 2017, 08:58:21 PM »

Fascinating additional information can be found from this txt:

http://www.mediafire.com/file/7o5nyql7mvkocx6/DayOfNight.txt
He's already made one.

Gonna check out the map soon.
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Puritan

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Re: [RELEASE] DayOfNight
« Reply #3 on: August 09, 2017, 05:21:55 PM »

Man, can't believe I didn't check the second link in his post  :P
Thought it was just another download mirror.
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anvil

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Re: [RELEASE] DayOfNight
« Reply #4 on: August 10, 2017, 04:54:31 AM »

Pretty impressive map (especially for a first release) that has a good design and a challenging gameplay. (Sometimes too challenging.)
It gets too narrow at times, especially in the first part. The map improves as the player makes progress.
You should make a [Release] thread also at Duke4.net
« Last Edit: August 10, 2017, 06:50:23 AM by anvil »
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DannyFromNewOrleans

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Re: [RELEASE] DayOfNight
« Reply #5 on: August 10, 2017, 09:19:35 AM »

Thnx a lots! You can see how I got a bit better at mapping while constructing this level; it was built in the same order it is played. Cramped indoors have always been a bad habit of mine; I'll give player more room in my next map - and perhaps more visibility too, as this map is pretty dark from start to finish.

Did you, Anvil, try different difficulty settings? Was it too challenging on Piece Of Cake?
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anvil

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Re: [RELEASE] DayOfNight
« Reply #6 on: August 10, 2017, 09:43:45 PM »

Did you, Anvil, try different difficulty settings? Was it too challenging on Piece Of Cake?

I played it on Let's Rock. Haven't tried different difficulty settings yet.
« Last Edit: August 10, 2017, 09:45:32 PM by anvil »
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