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Author Topic: What are you working on.  (Read 66511 times)

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ck3D

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Re: What are you working on.
« Reply #495 on: January 19, 2016, 09:15:57 PM »

Imma leave this here:

so fucking cool !
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T-Rex

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Re: What are you working on.
« Reply #496 on: January 27, 2016, 03:51:33 AM »

I would appreciate some help in knowing how to upload a mod onto CGS. I feel primed to upload a Duke TC, hopefully by the end of this month. I won't spoil anything, but let me share a couple of teasers, featuring a couple of areas of the first episode's first level. Based on a classic first person shooter by id Software.  :)
« Last Edit: January 27, 2016, 03:56:48 AM by T-Rex »
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Puritan

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Re: What are you working on.
« Reply #497 on: January 27, 2016, 08:01:51 AM »

^Check your PM's.
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Merlijn

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Re: What are you working on.
« Reply #498 on: March 11, 2016, 08:46:14 PM »

Another WIP shot, the city's getting pretty big and it's shaping up quite nicely IMO. :)

This will be the last shot until the map is nearly completed.

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Puritan

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Re: What are you working on.
« Reply #499 on: March 12, 2016, 01:59:04 AM »

Reminds me a little bit of Roch Island from that shot.
Can't wait  :)
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MSandt

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Re: What are you working on.
« Reply #500 on: March 12, 2016, 12:59:58 PM »

Have you considered going for a rainier theme with the rainy clouds and all? (Remember you can easily change the sky texture all over the map with one key combo.)
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Merlijn

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Re: What are you working on.
« Reply #501 on: March 12, 2016, 03:03:37 PM »

What was the combo? Sorry, I'm sort of relearning all the features.. ;)

I might experiment with it after all the design is done.
But I'm pretty satisfied with this sky, it's supposed to be a bit ominous (like you're in the aftermath of a heavy thunderstorm).

And I don't think actual rain would really fit the map, for reasons I can't talk about just yet. ;)
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quakis

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Re: What are you working on.
« Reply #502 on: March 12, 2016, 06:57:20 PM »

What was the combo? Sorry, I'm sort of relearning all the features.. ;)

Most effective method I consider is copying the new sky texture in any sector to clipboard and press CTRL + ENTER on said sky. That will ensure all properties (shade/pal) get transferred. You might have to do it a few times in places the sky isn't fully connected.

ALT + C will replace all textures currently pointed at with clipboard copy, but doesn't transfer any properties over.

Hope that helps.
« Last Edit: March 13, 2016, 12:22:08 AM by quakis »
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Merlijn

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Re: What are you working on.
« Reply #503 on: March 13, 2016, 01:48:52 PM »

Thanks! :)
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Forge

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Re: What are you working on.
« Reply #504 on: March 13, 2016, 05:22:54 PM »

Another WIP shot, the city's getting pretty big and it's shaping up quite nicely IMO. :)

This will be the last shot until the map is nearly completed.
Nice.
like the guy hanging himself out the window too
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sT1LL_WAnTeD

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Re: What are you working on.
« Reply #505 on: July 17, 2016, 10:39:34 PM »

2 different projects in the making.
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Merlijn

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Re: What are you working on.
« Reply #506 on: August 27, 2016, 10:04:54 AM »

My map is nearly done, I almost hit the wall limit so I'm on the final stages.
Needless to say, it became a pretty damn big map. :)

I expect to release it in September.

Last screenshots:
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Maarten

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Re: What are you working on.
« Reply #507 on: October 31, 2016, 09:58:30 PM »

I've been building some stuff since the end of August..
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Puritan

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Re: What are you working on.
« Reply #508 on: November 01, 2016, 11:53:47 PM »

Man, the Oostrum bros are productive this fall.
Looking forward to this level  :)
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Maarten

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Re: What are you working on.
« Reply #509 on: April 05, 2017, 07:09:14 PM »

Some stuff :) Right now over 1050 sectors.
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