CGS - Forums

Please login or register.

Login with username, password and session length
Advanced search  

News:

"MINER COMPLICATIONS" by Dennis Collins (StarCraftZerg) is uploaded.
Do not miss this one!

Pages: 1 ... 34 35 [36]   Go Down

Author Topic: What are you working on.  (Read 67757 times)

0 Members and 1 Guest are viewing this topic.

sT1LL_WAnTeD

  • Pig Cop
  • *
  • Offline Offline
  • Posts: 39
    • View Profile
Re: What are you working on.
« Reply #525 on: August 09, 2018, 04:13:58 AM »

Working on halloween map for 2018. resident evil 1 mansion style map.
Logged

Forge

  • Overlord
  • *****
  • Offline Offline
  • Posts: 2173
    • View Profile
Re: What are you working on.
« Reply #526 on: August 09, 2018, 02:33:53 PM »

nice art.
map looks well detailed and trimmed.
Logged
Take it down to the beach with a hammer and pound sand up your ass

Puritan

  • Administrator
  • Overlord
  • *****
  • Offline Offline
  • Posts: 1882
  • Beach Patrol
    • View Profile
    • Come Get Some
Re: What are you working on.
« Reply #527 on: August 09, 2018, 03:08:34 PM »

Working on halloween map for 2018. resident evil 1 mansion style map.


The style looks somewhat like a crossing between: Devastator, William Gee and Maarten v. Oostrum  :D
Logged
To succeed in life, you need three things: a wishbone, a backbone and a funny bone.

sT1LL_WAnTeD

  • Pig Cop
  • *
  • Offline Offline
  • Posts: 39
    • View Profile
Re: What are you working on.
« Reply #528 on: September 28, 2018, 10:41:04 PM »

after years of not doing a big project, thought i might start now. next big project influence of dark souls. . it will be called
Duke Souls. . i usually map out a level on the spot , but to save a shit load of hours wandering around in mapster figuring out what to do next, I decided to sketch out layout of map first before mapping. First time doing this and let me tell you, Im making progress while saving a shit load of hours of my time. because without it, i would just wander around map for hours trying to figure what to do next (waste of time) . now got it on paper, and proceed with it, no time wasted.

 - cheers
       sT1LL_WAnTeD
Logged

Forge

  • Overlord
  • *****
  • Offline Offline
  • Posts: 2173
    • View Profile
Re: What are you working on.
« Reply #529 on: September 29, 2018, 02:54:29 PM »

I usually already had the primary layout already mapped out in my head. What I found as tedious and time consuming was all the detailing and additional sector work. I got burnt out trying to  give individual areas environmental immersion. I don't have the patience or creative knack for it, and it caused me to bounce around different areas of a level and waste even more time.
I envy people like you who seem to be able to do it effortlessly.
« Last Edit: September 29, 2018, 02:58:24 PM by Forge »
Logged
Take it down to the beach with a hammer and pound sand up your ass

sT1LL_WAnTeD

  • Pig Cop
  • *
  • Offline Offline
  • Posts: 39
    • View Profile
Re: What are you working on.
« Reply #530 on: November 20, 2018, 06:14:46 AM »

2018 holiday map coming soon
Logged

sT1LL_WAnTeD

  • Pig Cop
  • *
  • Offline Offline
  • Posts: 39
    • View Profile
Re: What are you working on.
« Reply #531 on: November 26, 2018, 12:29:17 AM »

holiday map 2018 simple teasers. nothing major. no spoilers. but nice little details
Logged

sT1LL_WAnTeD

  • Pig Cop
  • *
  • Offline Offline
  • Posts: 39
    • View Profile
Re: What are you working on.
« Reply #532 on: November 26, 2018, 12:31:29 AM »

construction time only a month. so its crunch time any free time , trying to release it as early as possible of December. cheers
Logged
Pages: 1 ... 34 35 [36]   Go Up
 

Page created in 0.061 seconds with 20 queries.