Nice to see something going on around this thread and it's cool you're working on something, Puritan! Is it the same map that was on your previous screenshot from 2019? Looks cool, especially the 2nd one, there's some nice depth to it from the structure. Is it gonna be some kind of mall?
And working on a project for 4 years is something I can easily relate to... Back in Business taking 17 years was one thing, but now I picked on a map I started in 2008. It's at about 12k walls already, so I'd say about 75% done, I have quite clear idea of what areas need to be build and how the progression will go (actually I have made so many sketches over the years with map layout and specifically marked progression that it's insane). Was mostly just drawing the outlines/interconnections of the new areas lately, to get a better estimate on how should I plan out the resources. The map takes place in an underground hi-tech complex. It will be based more on atmosphere and puzzles than intense combat this time (in fact I'm planning to limit the enemy rooster to more "horrorish" ones like Newbeasts, Octabrains, Slimers and Commanders - hit-scanners will be out this time). Here's 2 quite old screenshots, but not much has changed in these areas.