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Author Topic: What are you working on now?  (Read 88348 times)

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Forge

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Re: What are you working on now?
« Reply #45 on: January 31, 2012, 01:22:50 AM »

Anyway I have a long to-do-list. Look it in this way, making that kind of maps help to improve my mapping speed :P

I wasn't trying to be insulting. I haven't even looked at the map you posted.

I was attempting to be positive about your other map. I see alot of potential in sunstroke with the cool visuals, map progression (even though I got lost), and architecture. It's definitely worth the time to fix up a bit and release even if you're tired of looking at it.
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MikeNorvak

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Re: What are you working on now?
« Reply #46 on: January 31, 2012, 02:33:40 AM »

@ Forge :

You didn't sound insulting, but I take that like a subtle way to say that I should spend my mapping time on more important projects, anyway that isn't a bad advice at all :) Wherever, about sunstroke what bothers me is some cramped areas inside the ship and the size of the map, it is huge. I have a cool plan for it, but haven't had the motivation to make it.

About gameplay, after you reach the ship cockpit you'll find a tripbomb, it is supposed you need to use it to descend the cliff, next you'll find a yellow keycard in the green truck at the right, the slot is in a door at the very left of the map, the switch in that room unlocks the big EDF door.

In order to access the underwater spaceship you need to find a green "crystal" in the red caves at the river bottom at the left of the map.
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EmericaSkater

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Re: What are you working on now?
« Reply #47 on: January 31, 2012, 05:10:13 AM »

Seriously tasty looking screenshots there; are those explosive/incendiary shells in the first shot, or is that flame coming from the monster itself?

 It's from the monster. He breathes fire.
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Micky C

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Re: What are you working on now?
« Reply #48 on: January 31, 2012, 05:16:12 AM »

K, switched tracks with the test map and started reworking it. I'm doing this because the map itself is supposed to help me figure out which textures/sprites I need to create the atmosphere I'm going for (and by that token, which ones I can get rid of). Threw this together this morning.

Did you make all of that in one morning?  :o


This is my answer to Norvak's speed mapping thing. Took me one and a half hours, I would have liked to do a bit more, but that was the time limit. It's the first time I've tried making a map in such a short time, and I imagine it's good practise for any CBPs I might join in the future. The pic is slightly outdated, but not by too much.

http://forums.duke4.net/topic/5234-1-12-hour-mapping-project/page__view__findpost__p__118632
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Micky C

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Re: What are you working on now?
« Reply #49 on: January 31, 2012, 01:54:49 PM »

I've spent the past while creating some 3D overlapping sloping floating platorms using advanced TROR scissoring. It's not much to look at yet, but by golly could it add a new dimension to gameplay. I'm thinking of making it into another Serious Sam inspired map for WGRealms 2, the simple, yet 3D design would suit Serious Sam a lot better than Duke. With a fogpal, some nice brick texturing, windows and water fountains built into the walls, and treasure chests and torches lining the place, it could be quite atmospheric if done right.


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EmericaSkater

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Re: What are you working on now?
« Reply #50 on: January 31, 2012, 02:58:30 PM »

Did you make all of that in one morning?  :o

 Uh, you mean the level design?
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Micky C

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Re: What are you working on now?
« Reply #51 on: February 01, 2012, 05:07:25 AM »

yeah the level geometry, I'm assuming you put the custom art and code in there prior
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EmericaSkater

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Re: What are you working on now?
« Reply #52 on: February 02, 2012, 05:11:06 AM »

In that case yeah, I did all that in the space of a few hours the other morning. In all fairness, though, I already had a pretty good idea how I wanted to go about building it. I don't start dragging my heels on mapping till I run out of ideas, which is more the rule than the exception, unfortunately.
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Micky C

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Re: What are you working on now?
« Reply #53 on: February 29, 2012, 11:24:30 AM »

No real updates, but I'm still working on that AMC TC map a bit here and there. So James, don't think you can get away from finishing that documentation that easily ;)
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reflex17

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Re: What are you working on now?
« Reply #54 on: March 07, 2012, 06:39:45 AM »

"I could not help feeling that they were evil things - mountains of madness whose farther slopes looked out over some accursed ultimate abyss."



"That seething, half-luminous cloud background held ineffable suggestions of a vague, ethereal beyondness far more than terrestrially spatial,
and gave appalling reminders of the utter remoteness, separateness, desolation, and aeon-long death of this untrodden and unfathomed austral world."


I'd call it a speed-mapping project, but I don't think that's possible with me lol *slaps forehead* All the same I decided to take a break from working on MarsBase for a few days to see how quickly I can build a map - for a setting I chose "At the Mountains of Madness", a sci-fi/horror story by H.P Lovecraft about a doomed expedition to antarctica and what they find there. I read this story only a few months ago for the first time and it's been bothering me to make a map of it ever since... I don't have much to show yet cuz the level is still quite rough but I'll post more screens soon... just a teaser for now then back to work hehehe
« Last Edit: March 07, 2012, 06:41:53 AM by reflex17 »
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MikeNorvak

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Re: What are you working on now?
« Reply #55 on: March 07, 2012, 06:51:27 AM »

Intriguing!....

It surprises me how there aren't any Duke map based on some Lovecraft story, specially on At the mountains of madness, all the Lovecraft world give endless possiblities for a TC.
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Puritan

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Re: What are you working on now?
« Reply #56 on: March 07, 2012, 08:11:50 AM »

Well, the screenshot doesn't tell me much.
But knowing that reflex17 is the author makes me feel confident that this is gonna be a kick-ass map. Even if it is a "speed map"  ;)


And you are working on a Mars map....  my mouth fills with water  :o
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reflex17

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Re: What are you working on now?
« Reply #57 on: March 07, 2012, 09:01:47 AM »

The items and monsters I was re-doing for an update to Marsdemo are at about 75% complete. I already know what I want to do for most of those Mars levels, the 1st only took so long cuz I wanted a lot of extreme variation... Hopefully I can carry thru and help fuel speedy progress on that old beast. That first screen ^ up there I meant to just establish a mood, which is gigantic dark and threatening mountains... my cup of tea hehe

Speaking of threatening, I guess I just have to answer to him now:



LARRY THE MOUNTAIN MONSTER SAYS MAKE A GOOD MAP OR I WILL EAT YOU AH OM NOM NOM

(the map is fullbright for editing and then I notice this face, which was totally unintentional but fine nonetheless  :-X)
« Last Edit: March 07, 2012, 09:04:12 AM by reflex17 »
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Micky C

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Re: What are you working on now?
« Reply #58 on: March 07, 2012, 11:27:59 AM »

I don't think I'm familiar with you as a mapper. What work have you done in the past?
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MSandt

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Re: What are you working on now?
« Reply #59 on: March 07, 2012, 12:17:08 PM »

I don't think I'm familiar with you as a mapper. What work have you done in the past?

http://msdn.duke4.net/hotmarsbase.php
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