What are you working on now?

Started by Puritan, 15 December 2011, 13:42:27

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zykoveddy

From the flight of the seagull come the spread claws of the eagle.

Mister Sinister

Gadji beri bimba clandridi
Lauli lonni cadori gadjam
A bim beri glassala glandride
E glassala tuffm

I zimbra!

Forge

The atmosphere looks nice.

I would change a couple things though if it were me:

texture the front of the cinema with something else and use a sprite for the now playing sign instead of having it repeat 3 times

use a different texture for the sidewalks and use a sprite(s) for the star(s) instead of having whole sidewalks full of stars


just my opinion
Take it down to the beach with a hammer and pound sand up your ass

Puritan

...and align the wooden texture in the door frames.
Any working title for this map?  ;)
Bitter words mean little to me. Autumn winds will blow right through me
And someday in the mist of time, when they asked me if I knew you
I'd smile and say you were a friend of mine, and the sadness would be lifted from my eyes
Oh when I'm old and wise

Mister Sinister

Quote from: Forge on  18 June 2012, 18:05:10
The atmosphere looks nice.

I would change a couple things though if it were me:

texture the front of the cinema with something else and use a sprite for the now playing sign instead of having it repeat 3 times

Well, yeah, I actually wanted to, but forgot. But thank you :)

Quote from: Puritan on  18 June 2012, 18:46:01
...and align the wooden texture in the door frames.
Any working title for this map?  ;)

grey lights
Gadji beri bimba clandridi
Lauli lonni cadori gadjam
A bim beri glassala glandride
E glassala tuffm

I zimbra!

MSandt

"Whatever their future, at the dawn of their lives, men seek a noble vision of man's nature and of life's potential." -Howard Roark

Supertanker

OMG CROSSPOSTING *hides*




No shading, just goofing off, I want to finish a map before school starts again.

MSandt

I love it, especially with that sky.
"Whatever their future, at the dawn of their lives, men seek a noble vision of man's nature and of life's potential." -Howard Roark

Puritan

Looks promising.
Keep it coming our way  ;)
Bitter words mean little to me. Autumn winds will blow right through me
And someday in the mist of time, when they asked me if I knew you
I'd smile and say you were a friend of mine, and the sadness would be lifted from my eyes
Oh when I'm old and wise

Forge

Quote from: Supertanker on  04 July 2012, 22:12:52
No shading, just goofing off, I want to finish a map before school starts again.

if this is goofing off, your more serious stuff is probably crazy good
Take it down to the beach with a hammer and pound sand up your ass

MikeNorvak

Sweet Roch style, I miss that kind of maps. Looks very promising!!

reflex17

dammit i lost internet connection for a few months, just wanted to say i haven't disappeared hehehe

progress goes steady on HPlovecraft map, but i've mostly been working on marsbase 2, and it's turning out pretty well so far... it has a similar textural feel to the first map but is much more expansive, i deliberately held back on the first map in order to make it rather claustrophobic but for marsbase2 i'm really 'stretching out'. instead of a dark and twisting secret base this next map will be more of a large transportation hub for the mars colony, and i also hope to include much more outdoor exploration as compared to LTTM

screenshots soon!

Puritan

Quote from: reflex17 on  08 July 2012, 17:37:09
dammit i lost internet connection for a few months, just wanted to say i haven't disappeared hehehe


For a moment I started to get worried  ;)
I'm very curious about your new maps, especially the sequel to Marsbase.
Bitter words mean little to me. Autumn winds will blow right through me
And someday in the mist of time, when they asked me if I knew you
I'd smile and say you were a friend of mine, and the sadness would be lifted from my eyes
Oh when I'm old and wise

reflex17

i hope to set your curiosity to rest! lately i've been trying to build as quickly as possible, i have so many plans for this episode and i really don't want it to die. marsbase 2 will be called "Delta Station Down" and the title alone holds the theme. It will be similar to the first in the way that most things are broken/under construction, i really like challenging the player to find their way through. where the first level required almost constant caution from the player because of pit traps etc. i want DSD to give more room to run around, getting more and more expansive as the level goes on. the balance between indoor/outdoor is something i consider quite heavily, and where the first map was 80/20 split i think the next one will be closer to 50/50 or so.

gotta go to work now but i have a day off tomorrow, i hope to get some screens up to give an idea of what it looks like :)

Forge

I'm currently available for beta-testing when it's at that stage. I have a knack for finding the unusual, but I would suggest a second opinion. Sometimes I miss the obvious.
Take it down to the beach with a hammer and pound sand up your ass