Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Micky C

#1
If anyone would know it'd be TX, since it looks like he might have had some kind of minor role with World Tour.
#2
Perhaps we need something like another 2 hour CBP. Or the 1 hour 30 minute micro map episode.

Tight restrictions often bring out good results, like with Duke Hard. Plus they don't require a large investment of time or effort from the mapper.
#3
What you're forgetting is that a big reason there aren't as many new maps as there used to be is lack of time. Everyone's grown up and gotten full time jobs, so they either don't have enough spare time to make maps, or have so little spare time that they'd simply rather work on other things. Throw some families into the mix and you've doubled the problem.

A mapping competition or two might be a good idea, but 2 per year at the most. People won't have time to make anything more, and reducing the time between competitions by adding more of them won't help things.

I don't think it's going to happen though. I don't think anyone's going to put up funds for something like that. There was some talk a while ago about 3DR hosting some mapping competitions themselves, however that never materialized. Now that Gearbox owns the game, it's never going to happen on that front.
#4
Games always seem to be temporarily down when the rights change hands. Just a regular part of the process.
#5
General Discussion / Re: Speakers' Corner
12 January 2016, 12:03:55
Yep.

What's the deal with the Deadly Kiss pic?
#6
Command and Conquer  ;D

#7
Site News & Feedback / Re: Welcome Aboard!
25 November 2015, 11:51:55
Looking forward to seeing them :)
#8
Holy cow! I'll try out the shadow warrior ones in a week or so. Any recommended port or anything?
#9
Did someone say Serious Sam?

#10
Other Games / Re: Screenshots from other games
29 August 2015, 14:48:21
Not me. That trailer didn't tell us anything at all about what the game's going to be like.
#11
Another area of Hong Kong. Felt Episode 2's Hong Kong level was slightly lacking in the verticality and conceptual grandness department.


#12
Site News & Feedback / Re: Front page stuff
22 August 2015, 09:32:35
The map listing page is missing a whole bunch of links to maps all over the place. Like the authors are listed but some of them have blank spaces under them. Is anyone else getting this?
#13
Holy crap! That is simply fantastic cave work. Caves are always annoying to do in Build because your ceiling and floor has to use the same sectors and first walls, limiting what you can do.
#14
Site News & Feedback / Re: Front page stuff
10 August 2015, 15:07:30
Wow that all sounds like a lot of work  :o
#15
James's guide includes an example map with the effect at various stages of completion including the completed version, but I just can't get it to work when I do it myself :/