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Messages - DannyFromNewOrleans

#1
Classic Duke 3D / [RELEASE] Memory of The Waters
02 November 2022, 06:27:26
New silly wintery map! Contains snow. I'm still a bit unsure about the level myself, but it has some fun ideas.



CGS review/download
#2
Classic Duke 3D / [RELEASE] Promise
24 August 2021, 08:30:08
Hallo,

here's my new wintery map with lots of Christmas decorations and one snowman with a hat. Both the original and nighttime version are included (sky texture is their only difference).


CGS download/review
#3
Thnx Puritan! It's too bad Duke3D and Ion Fury don't have original wintery levels (like Blood does), so building them non-monotonic is a bit challenging.
#4
New wintery map! Duke got drunk and lost his keycard. Then the aliens attack - how fitting. This level also contains one snowman.


CGS review/download
#5
Classic Duke 3D / Re: [RELEASE] Null Moon
29 March 2019, 14:30:40
Quote from: Puritan on  29 March 2019, 11:09:38
Great map, Danny!
Quite simple layout but very funny gameplay.

Thnx! It's a small and compact map. Originally it was supposed to be much bigger in size, but I ditched about two thirds of my plans and highlighted the gameplay instead (unlike in my previous maps, whose gameplay flow like dry cement).
#6
Classic Duke 3D / [RELEASE] Null Moon
27 March 2019, 06:49:23
Hello. Here's a little wintery level. It contains two snowmen; one of them has a hat.


CGS review/download
#7
I removed a conveyor-thingy which didn't work with new versions of EDuke. Also ironed out one environmental instakill-bug.
#8
Classic Duke 3D / [RELEASE] Block Mind
03 October 2018, 14:40:46
Duke's drunk.


CGS review/download
#9
Classic Duke 3D / Re: [RELEASE] DayOfNight
07 June 2018, 06:38:17
There's a typo in the review, like, 85 should surely be something, like, 98. Or 99. O' like 100. But seriously, thnx for review.
#10
Classic Duke 3D / [RELEASE] Magdalene
06 June 2018, 15:20:24
Here's my third map and some pwetty pictures.


CGS - review/download



#11
Classic Duke 3D / Re: [RELEASE] Reverse Will
29 December 2017, 13:39:43
Thnxs!
#13
Classic Duke 3D / Re: [RELEASE] DayOfNight
10 August 2017, 09:19:35
Thnx a lots! You can see how I got a bit better at mapping while constructing this level; it was built in the same order it is played. Cramped indoors have always been a bad habit of mine; I'll give player more room in my next map - and perhaps more visibility too, as this map is pretty dark from start to finish.

Did you, Anvil, try different difficulty settings? Was it too challenging on Piece Of Cake?
#14
Classic Duke 3D / [RELEASE] DayOfNight
08 August 2017, 09:00:50
I made a map! It's called "Day of Night". You can download it from here:

http://www.mediafire.com/file/1l0i5azblle2lm9/DayOfNight.map

Fascinating additional information can be found from this txt:

http://www.mediafire.com/file/7o5nyql7mvkocx6/DayOfNight.txt



CGS review/download