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Messages - Gingis Khan

#16
@Micky C the screens from new release thought it have some differnces of released version but it very small differences.

@Sanek sorry if i insulted you on anyway.

@Forge well thanks for support, i just added some deatils and lighting in the maps, and GAME.CON fix nothing more. When i make v1.3 version of this i will try make it more better. :)
#17
Duke Nukem IV is mini-game (mod) made by me Gingis Khan (known also as LakiSoft) This is version v1.2. Version 1.0/1.1 you could see released on Duke4.net. In this version not only maps have are more detailed but also behavior of some monsters and weapons are different. Duke Nukem IV is short 10-level direct sequel to Duke Nukem 3D storyline.Duke was sent to South L.A. sector to clean up any remaining aliens after defeating Alien Queen, but also to things be even worse, U.S. Marines are sent to South L.A. to kill anything alive in order to take a control of South L.A. They hate not only Aliens, but also Duke! Later Duke figure out who sent Marines. His old nemesis Chuck Norris did that. Norris and Duke start hate each other somewhere between Duke Nukem 1 and Duke Nukem 2, after defeating Proton and before Riglentains. Chuck Norris then order Marines to Duke became primary target. Duke from Tranmissions radios during game got messages from Chuck Norris, but also from General Graves who know in which kind of
trouble Duke are in, and he are trying to help him giving instructions. The whole mod are inspired by similarities between Doom 1 and Doom 2. Like Doom 2 to Doom 1, DN4 to DN3D adds new monsters and removes episode selection. In Doom 2 Super Shotgun are add, in DN4 Sparky are add, the alien weapon by new upcoming Race X aliens.

Some maps have bloody details in order to present Soldiers' genocide on living beings both alien and human origin. Unlike last version, this (v1.2) have more detailed maps and new GAME.CON file! GAME.CON file is made by my friend FistMarine who helped me making version v1.2 of Duke Nukem IV mod. Big credits to him.

CREDITS:

Duke Nukem IV Guy aka LakiSoft aka Gingis Khan
- for making levels
- for USER.CON editing
- for Artwork editing

FistMarine
- for GAME.CON editing

OTHER CREDITS:
- Valve, Sierra and Gearbox for Half-Life and Opposing Force
- ID Software
- 3D Realms/Apogee

BUG FIXES:
- Chuck Norris and James Bond shoots Rockets instead of Morters
- Now Marines and Race X Aliens can be shrunk without a problem
- Maps are more detailed
- Some sounds are fixed.
- Race X now shoot hurtable shrinkers


2013/2014.

Download Link: http://www.2shared.com/file/_PvAnoVI/duke4.html
Download Screenshots: http://www.2shared.com/file/29UrJani/DN4scrns.html (to take a look to screens before playing)
#18
Classic Duke 3D / Re: My map - Space Madness
04 July 2014, 18:21:59
Well, thanx for the links and your advices Micky C, i will play Metro Mayhem to learn something from it. Also your guide looks cool. Thank you, maybe i will learn something useful from this. :)

Oh also for map i didn't put too much vertically going because it's Space level and i didn't think much about it, but in future map i will do that too. The thing is that Space Madness and Space, Earth, Moon were originally planed to be Duke3D v1.0 BETA maps (like Space Suit tests) but i couldn't show that version public cause would be illegal (it contains modified GRP and Duke3d.exe (shareware v1.0) in order to get "full" v1.0 with Flamethrower and Space Suit) Because i was big fan of BETA version i start making maps for Space Suit. Later i decided to polish them and make them better and for v1.3D/v1.5.
#19
Duke 3D Resources / Re: I'm Stuck Thread
04 July 2014, 03:15:45
Anvil, i understand. I also did stuck on some levels and couldn't find keycards. Try to search more i think you can find at lest one or two cards, but if you fail and get pissed off, feel free to use "spawn accesscard" cheat. Cheats are made to use it when you got really really stucked, not unlike most people use it for fun "cheating" and "fun" Only problem if you use some cheats (but not sure for keycard cheat) you will not able to unlock randomizer. But i think it's possible for keycard cheat.
#20
Classic Duke 3D / Re: My map - Space Madness
03 July 2014, 23:50:53
Hi again people, thanx for your advices i added much more details to Space Madness. Please download both versions and compare how many things i changed. Also if SpaceMad2 still isn't perfect tell me what i should do and i will do in order to make even more better map  ;)
#21
Nowdays i have problems accessing the Duke4.net because my account isn't fully approved. Can someone at least give me part of GAME.CON for all three colors of keycards so i will use them as a default for more colors?
#22
Duke 3D Resources / Question about Keycards
02 July 2014, 05:18:41
QuoteThe Access Card is used on an Access Card Panel in order to unlock it. This is turn will cause something to happen, such as a door being unlocked or part of the environment moving.

There are three colours the Access Card comes in:

    Blue
    Yellow
    Red

QuoteThe colour of the Access Card depends on its palette colour. It is therefore possible for some user maps to implement additional Access Cards, such as green, white and black.

This is quoted from Duke Wiki. Anyway i want to ask, is it possible to make new access card color? I tried few times to make it green (pal 22) but it does not work. I think i both tried in Eduke and Duke3d.exe. I am missing something or it's impossible? I ask that because i seen some mods could make more colors to access card. Also sorry if this is stupid question but i just want to know.  :)
#23
Classic Duke 3D / My map - Space, Earth, Moon
01 July 2014, 23:07:51
This is my second map (which is better than really old ones) which i released. It is somewhat similar to previous Space Madness, but unlike it, there is no so random turning back. As name says the map takes place on all these places (Space, Earth, Moon) and have Cycloid Emperor as a boss on end of the map. The storyline of map is that The aliens attacked again and to be worst they are EVERYWHERE. Duke will have to hunt aliens thought Space Station, Earth City and to finally face Alien Commander on MoonBase. Like previous it's built in 1996 style in for few weeks. Please give feedback and criticism.  :) Try it and enjoy.
#24
Classic Duke 3D / Re: My map - Space Madness
01 July 2014, 22:57:23
Thank you guys for support. Ah yes Micky C i remember you too. Yes i know what you mean. I usually do maps for week or two,  because if time takes too much i am going to lost the interest for doing it. That is my problem but i will try to fix that in future. Also about maps, i much like making maps in 1996 old school style than using Eduke32 features. I have collection of 1996 maps and i am learning from them. :) Soon i will post another my map (similar to Space Madness) called Space, Earth, Moon  ;D After that i'll start making new and better maps  ;)
#25
Classic Duke 3D / Re: Last map you played
01 July 2014, 22:53:29
Some maps were hard in case when you have to find some access keycards or secret switches. But i like it because it's done in 1996 map style
#26
Duke 3D Resources / Re: Adding new sprites
01 July 2014, 22:51:45
DukeRes and BastART are good but they have some problem with transparency. But i have an DukeRes fixed version. If you are in interes i could send you  ;)
#27
Thanx and sorry my bad english. I just wanted to know if there is an easier way, but i see there is not.  :)
#28
Duke 3D Resources / Question about pallets
01 July 2014, 05:02:16
Sorry if i ask stupid question but i have question about pallets. When giving pal num to an monsters (lets say 21 to Battlelord) it changes color or get effect as in Battlelord case. But if i try to pallet Switches or Weapons they get Multiplayer. I know this is useless but does exit any way to make weapons palleted in Single Player and when it's picked up to HUD also are palleted (well this one is optional) But you know what i mean. If you can got switched and weapons translucent it would be cool to get recolored too. I know this is useless (even if possible) but please if there exist any Map trick or CON file edit please explain. Thanks in advance :)
#29
Classic Duke 3D / My map - Space Madness
01 July 2014, 04:51:25
I don't know if there's some guys from Duke4.net but my old username was LakiSoft and Duke Nukem IV Guy. Now i changed it to Gingis Khan. Anyway i am an amateur mapper who are trying to practice my skills, that is why me need more reviews. The map Space Madness was originally planed to be released for v1.0 BETA but later i changed a mind and released as v1.3D/v1.5/Eduke32 compatible map. The storyline goes that Duke are sent to EDF Space Station in order to protect it from aliens, as well, he must to go on Moon and their own planet to destroy their source. Can Duke get out alive? Please try it and rate. The map is small-medium sized and it takes place on random places (like space station, moon, green alien planet)
#30
Classic Duke 3D / Re: Last map you played
01 July 2014, 04:34:40
Last map(s) i did play were DukeHard which was released few days ago. I liked it, it's a bit confusing sometimes but it's complex and well professional done. :)