Hi Puritan! Just to keep you in the loop, last month I released six more maps as the demo for another conceptual episode, Zero Zone. More info here: https://www.moddb.com/mods/duke-nukem-3d-blast-radius/news/blast-radius-v200-release-ft-episode-2-zero-zone-six-level-demo
Radar Duker on YouTube already has videos up of (most of) the maps.
I hope you like it, the download for now is part of Blast Radius, since it expands on the code and acts like a continuation albeit in a different style. So the download link is the same: https://www.moddb.com/mods/duke-nukem-3d-blast-radius/downloads/duke-nukem-3d-blast-radius
If you would like to host it and that is possible, then maybe it should share the same link as Blast Radius because of the duality. That also would be a nice opportunity to update the version of it that is on your server, at this stage I've given most all the maps from both episodes many passes, fixed most mistakes and so for a while this version ( 2.0.8 ) also shouldn't budge, minus occasional cosmetic retouches that shouldn't warrant an update until the next slice of Zero Zone, but that may be in a long, uncertain while. I need to take some time away from the editor.
Curious to hear if you enjoy the new levels. They are difficult (especially the second one can be mean on CGS) but generally more accessible than the Blast Radius style and also introduce new surprising mechanics. Hope you have fun in the zone!
Radar Duker on YouTube already has videos up of (most of) the maps.
I hope you like it, the download for now is part of Blast Radius, since it expands on the code and acts like a continuation albeit in a different style. So the download link is the same: https://www.moddb.com/mods/duke-nukem-3d-blast-radius/downloads/duke-nukem-3d-blast-radius
If you would like to host it and that is possible, then maybe it should share the same link as Blast Radius because of the duality. That also would be a nice opportunity to update the version of it that is on your server, at this stage I've given most all the maps from both episodes many passes, fixed most mistakes and so for a while this version ( 2.0.8 ) also shouldn't budge, minus occasional cosmetic retouches that shouldn't warrant an update until the next slice of Zero Zone, but that may be in a long, uncertain while. I need to take some time away from the editor.
Curious to hear if you enjoy the new levels. They are difficult (especially the second one can be mean on CGS) but generally more accessible than the Blast Radius style and also introduce new surprising mechanics. Hope you have fun in the zone!