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Messages - Gambini

#31
Classic Duke 3D / Re: Last map you played
02 November 2013, 23:25:11
It´s sad that the grounds where we build our stuff keep changing all the time. Haven´t played Blown Fuses in ages, for example, but last time I did shading and many other thigns were fucked up. I guess you can´t expect any longer for your work to remain authentic. Glad people keep enjoying that map  :) Maybe once I make a new one!

#32
General Discussion / Re: Speakers' Corner
30 October 2013, 00:28:24
QuoteI know for a fact that I tend to default to being arrogant and condescending (half the time it's meant jokingly, not sure if that's better or worse) so I'm afraid that if I open my mouth I'll just distance people, which is depressing.

Hehe. I´m like that too. The problem is in the other people actually, who can´t understand I´m just fucking around. Smart people who get my jokes don´t get distant.
#33
Of course I remember when we shared our maps, I mentioned it sometime ago. At that point the maps were on equal condition and It lives got released two years early (and it was a slow map already). A big part of The Rock was done in that version though. I still have it somewhere!

QuoteI'm not sure which room you mean with 'that room with the lights' though?
Yeah that little terrarium with neon lights and a book that read "the art of being something". During my first playthrough I took too seriously that book and that´s why it´s been a bit difficult to deal with monsters.  ;D
#34
Done with it. It wasnt that difficult at the end it´s just that that room with the lights... and the book... I was really inmersed during my first playthrough (if you know what i mean ;) ). Something really good to say is that it made me think about playing some more duke again. Love how dirty things get for picking the blue key, the other keys are a breeze so you expect the blue one to be just around the corner, but actually you have to venture yourself into the deeps of an alien hive. The claustrophobic feel in those underwater caverns made me feel uncomfortable. The screens were this time more on the speculative side, rather than telling a story like in other Red installments, I myself like this way a bit more, when not everything is told your mind makes up the rest and it builds a different level of tension, depending on the player. The design is as clever as all your other maps. The twists in the layout work like a charm and the level flows great while revisiting places feels natural and cool. Didn´t like the bobby traps, i once fell in a pit with slime that wasnt even visible and then when opened the blue lock an explosion left me very low on health and i had to run through the tunnel leaving all the enemies alive. The soundtrack timed better with the last half of the map. At first, during the slow exploration i made, it was like rushing me, but once the action picks up it feels much better. As always, the big picture with those desert silouettes is awesome and I agree here with Mikko on the fact that being not as scary as the maps that come later set the mood perfectly for playing all them in order.
#35
I left half the way through it because it was getting quite difficult. Not because of the map but because I´m like a newbie again, haven´t played anything and my skills are very very rusted. I hope I can resume my playthrough tonight. So far from what I could see is a mix of CTC and Red, although feels a bit under scaled (the roads and such, not the sheer desert which is quite huge). The atmosphere is up there with your other Red maps and can´t really say anything worth about the gameplay because I was having difficulties even with single liztrops  :-\ . Apart from that, something I would have complained if I were a tester is that the soundtrack, while great, is too fast for the map´s pace.
#36
General Discussion / Re: Speakers' Corner
27 October 2013, 01:36:17
Despite you being in your very late teen ages, you´re still a teen in your hearth. Teens usually feel depressed because the meaining or their existence is not tied to any tangible fact. Most teens have nothing to worry about but pass school tests and look cool. Boredom is a consecuence of having sorted out survival. Since in most civilized countries survival is taken as granted (more if your parents look after you) you feel bored and then depressed because you´re bored.

Antisocial customs only lead to an antisocial life. If your life is full of hermit activities, it´s natural you´ll be a lonely person. Some years ago I felt like I was fine without a social life, and I began to neglect my sociability. I managed to be lonely to the point I realized I didn´t like that, then I began to develop social customs again. It takes time and, being your case, can be difficult as any other venture you take. I´d say suicide is the stupidiest thing one can do, unless you suffer some kind of irreversible pain. Do something to get friends, join an activity that is not about being you and your screen in your room. Once you make friends (try to make friends of your kind), you can start getting invited to parties or other kind of meetings where single chicks go. Then it´s all about getting drunk until you lose your shyness. Once you break the ice of your own self-confidence regarding to approach women, it will be a matter of time until you get somebody to lay with.

In short: Making new friends is about being sociable, and getting chicks is all about self-confidence.
#37
QuoteI can see why this one scored a bit lower then the older maps, I realize it's not as revolutionary or unique as red5 for instance. However, I personally think it features my best work in terms of indoor/outdoor design, lay-out and progression.

Snap! Gambini doesn´t want to live in a world where this map scores lower than "The Edge" and "Quantum Physics" (without forgetting Project Zero).
#38
General Discussion / Re: Random Snaps
19 October 2013, 02:56:43
Quote from: MSandt on  18 October 2013, 13:25:04
DHL is awesome. Once ordered (via Ebay) a 2000-page textbook from Southeast Asia. This was on Wednesday. The shipping cost around 3€ and the package was delivered to my door on Friday. I still can't figure out how that was possible.

They´re awesome because they hire awesome drivers. BTW it was cheap because textbooks have some kind ot tax inmunity around the world. Otherwise customs taxes are the most expensive   :-\
#39
General Discussion / Re: Random Snaps
18 October 2013, 06:28:09
lol
#40
Classic Duke 3D / Re: Last map you played
18 October 2013, 06:25:55
In 1993 I was like 12. It must have been then that international version. I was six in 1987, we watched it a weekend, at nigth, with my parents. I remember being very concerned about why he had to kill the replicants, specially Pris.

Quotei thought what i wrote meant the same thing.

I got you wrong. I thought you meant that he failed to answer his own machine test, which actually happens in the book. It´s pretty silly, but he asks himself a question and some other blade runner watchs the gauges for him.

EDIT: I also remember like if it was yesterday, how Roy waits until the very last moment to hold Deckard´s hand when he was about to fall. I remember the feeling of "fuck you, look how I´m much more human than you". I don´t mean that popped up when I rewatched it. I mean it was stuck in my head and I could describe all details: The nail in his hand, the blood stain, the rain...

What I was really wrong about is the snake scale: For all that time I thought replicants were made of that, and that´s why Deckard was so interested about it.
#41
General Discussion / Re: Random Snaps
18 October 2013, 01:43:22
I see a DHL lorry at the distance   :D
#42
Classic Duke 3D / Re: Last map you played
18 October 2013, 00:55:07
When the Director´s Cut was out? I remember the unicorn origami from that time i watched it.

BTW I think you´re mixing up the book and the movie. In the movie Deckard never takes the Voight Kampff test. Rachael asks him, at some point, if he ever did, but he doesn´t answer because he´s asleep.

Quotethe oragami unicorn left by Rachael
The origamni is not left by Rachael, the only person doing origamis for each success is that chinese guy. I think it implies that he went to Deckard´s house and knows that Rachael was there, and that´s why he says "it´s too bad she wont live...". Deckard never mentions having her on his house for some free robotic blowjobs.
#43
Classic Duke 3D / Re: Last map you played
17 October 2013, 03:16:32
Mikko Sandt said it´s the kind of movie that gets better the more you watch it, and he´s damn right.

I personally had a crush with that movie  -that I saw only once when i was 6- Of which i never knew the name. But I was so connected with the "replicants". Some guy I used to talk to on steam mentioned it many times, while I talked to him about how much i was engrossed with Deus Ex HR´s story. I realized it was that movie and downloaded ASAP. The first time I watched it I fell asleep, sitting on a chair with daylight and people around me. But then rewatching it made me love it. I don´t really love the first 40 minutes or so, but past that part, and being you on the mood of what the story is about... It´s all glory. Don´t pay attention to Deckard, he´s a moron, the movie is about somebody else.
#44
Site News & Feedback / Re: Mapper of the Month
13 October 2013, 00:11:44
Around the time I began to be relatively active at duke4.net. I remember at the point of releasing It lives, I was already liking you bit more  ;D
#45
Site News & Feedback / Re: Mapper of the Month
06 October 2013, 17:20:49
And I´ve mixed you up with another guy, that´d take pictures of him all the time, and slowly fueled some disdain against you, until I realized you were a different guy  :D

hehe sorry!  ;D