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Messages - sT1LL_WAnTeD

#16
Working on halloween map for 2018. resident evil 1 mansion style map.
#17
Duke 3D Resources / Re: tutorials
23 June 2018, 07:41:40
#18
Duke 3D Resources / Re: tutorials
22 April 2018, 11:24:30
i appreciate the honest feedback. . the santas were an accident. . i put same code for pigs but was first time using NW . . and actually i should get back to that winter freezezy map to expand it and making it an actual sp because it was dm layout to begin with. .so fixing that map man is a good idea
.  i appreciate the honesty really. cheers mate!
#19
Duke 3D Resources / Re: tutorials
19 April 2018, 19:23:20
im making a tutorial series on youtube of mapster32
https://www.youtube.com/watch?v=zpdjm5y37FU&feature=youtu.be
#20
Duke 3D Resources / Re: tutorials
08 February 2018, 03:44:11
#21
Duke 3D Resources / Re: Mapping Questions
13 October 2017, 07:45:11
if u ever wonder how much wall or sprites u got into the map it says it on the bottom of mapster. . if want to know how many sprites ina certain area. . hold right shift and drag mouse (2d mode) shows u in bottom
#22
Duke 3D Resources / Re: Mapping Questions
01 October 2017, 07:20:12
if sprite flashes in and out then theres too much in one area. .. this an example of trying to push the limit of sprites https://www.youtube.com/watch?v=Cz3Bjb9x7JE . made a 3 story building. floor, ceiling, furniture on all levels. . just sprites. . that little building over 4,000 sprites. . and i had to stop cuz any more made other sprites disappear. but it takes alot. . thousands of sprites. . if you only have hundreds ina area thats not a problem. some times u would see thru sprite in mapster but once u play in eduke its there and normal. but like i said putting thousand ina area

wall limit is 16k, sprite limit also 16k. . .so for example me making that one building in video that is 4 thousand sprites was ridiculous. . imagine a whole level. . .
#23
coming out this Halloween (2017)
#24
haunted nukem ep 2. .
#25
https://www.youtube.com/watch?v=Cz3Bjb9x7JE showing off one building in new map. . . got lots of more to go haha
#26
2 different projects in the making.
#27
Classic Duke 3D / Re: (RELEASE) South of Heaven
27 October 2015, 07:00:26
nah, thats where its suppose to end, the "we gonna fry your ass" ending
#28
Classic Duke 3D / Re: (RELEASE) South of Heaven
25 October 2015, 06:53:44
Just added it, thanks for the heads up man !
Cheers!
#29
Classic Duke 3D / Re: (RELEASE) South of Heaven
24 October 2015, 19:52:36
non steam users:
https://www.mediafire.com/folder/0cbpf6jd1pm8s/SoH_2015


btw its my first time ever using mediafire, if it doesnt work let me know.
cheers!