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 1 
 on: June 27, 2022, 06:15:01 PM 
Started by Forge - Last post by ck3D
Hi Puritan! Hope you're doing great, I have a new speed map for you I made this week: https://forums.duke4.net/topic/12072-release-turnpike/ although, please do not grab the outdated version of it in the first post. Please use the second one a few posts below instead, as that update addresses some more or less crucial issues.

Enjoy whenever - if you can - and hope you have a great summer. Cheers!

 2 
 on: June 27, 2022, 08:15:10 AM 
Started by Puritan - Last post by Puritan
Broken link on the front page to "Hollywood Holocaust remake".
Have no access to server until approx 17:00 o'clock (CET)


Edit: fixed

 3 
 on: June 16, 2022, 12:16:54 PM 
Started by Puritan - Last post by Sanek
Look very interesting, and i'll probably freak out if it was actually real...but realistic graphics looks kinda bland imo  ;D

 4 
 on: June 13, 2022, 08:52:45 PM 
Started by Puritan - Last post by Puritan
Imagine if Half-Life 3 would be built upon Unreal Engine 5
What would it look like?


Short sample video

 5 
 on: June 11, 2022, 01:06:34 PM 
Started by Sanek - Last post by Sanek
Thanks for hosting of the episode, Puritan! ;)

Hope you enjoyed it, as other guys seems to like it (and if there's any criticisms, it's all fair).

As for the news blurb - my previous release (Dark Station) was 3 years ago; I'm anything but a "map churner" these days.  ;D

 6 
 on: June 11, 2022, 10:10:55 AM 
Started by Sanek - Last post by Puritan
Damn, this map is pretty hard to pass  :D
Great challenge for warriors it is!
Uploaded.

 7 
 on: June 08, 2022, 01:32:40 PM 
Started by Sanek - Last post by Sanek
Hello! Here's my brand new episode called BattleDuke, actually my first episode for the vanilla game since 2009!

It's 7 new small maps, where every enemy you're fighting with is a Battlelord! They have twice as much health than usual, so if it doesn't sound like your cup of tea, don't play it!

Each map was made within 24 hours periods, so 7 maps was made in 7 days. Testing and fixing/polishing took over a month though.

You have to use strategy and all the skills in order to beat these guys! Some levels you start without weapons, some you carry the weapons from previous map, but in any case each map was designed with pistol-start in mind. Don't forget to use Holoduke when you have it and remember: each bullet counts! It'll be a real bummer when you're just a pistol shot away from victory and you didn't get it in the end. Sure, you can speedrun the whole thing, and don't kill all the enemies, but will it make you a man? No, it will make a chicken! You have enough ammo on each level, so try to 100% it, okay?  ::)

Thanks to Ninety-Six for a detailed report of each map, he really helped me to polish the maps (without changing my vision of the project) and pointed some fatal flaws in the process.

The whole thing was inspired by the Faces of Death map from L.A. Meltdown. I like this map since it's a real challenge even for a seasoned player. I started adding Battlelords on some dukematch maps, then decied to make levels designed specifically with battlelords in mind.
I don't know how you'll react to this episode. You either love it or hate it.

So, enjoy (?) this episode.  :)


CGS review/download






 8 
 on: June 03, 2022, 06:23:36 PM 
Started by musa - Last post by musa
Hello I've started a wiki for Shaw's Nightmare. It has 90 articles and I'm looking for contributors to help out with articles such as weapons, levels, enemies etc.

Shaw's Nightmare is a 3D FPS game made by Mickey Productions. It uses the Build Engine by Ken Silverman.

 9 
 on: May 28, 2022, 12:19:26 AM 
Started by Forge - Last post by Puritan
Hey, Puritan, hope you're doing fine! There's been some new maps emerging this month:
Hollywood Holocaust Street Part Remake by Bruno, which is apparently just a very loose variation on the original level: https://forums.duke4.net/topic/12027-hollywood-holocaust-street-part-remake-in-1996-classic-render/
Slick Willy by William Gee, a map that uses new DNF 2001 assets and tons of TROR: https://forums.duke4.net/topic/12034-wgdnf1map-released/
Water Damage by KAP, a classic map with particularly detailed shadows: https://forums.duke4.net/topic/12040-release-water-damage/

I might write a review of one/more of those, but probably no sooner than July :)


Thanks, Aleks
I was aware of Bruno's map but not the other two.
Downloading...

 10 
 on: May 26, 2022, 10:07:14 PM 
Started by Forge - Last post by Aleks
Hey, Puritan, hope you're doing fine! There's been some new maps emerging this month:
Hollywood Holocaust Street Part Remake by Bruno, which is apparently just a very loose variation on the original level: https://forums.duke4.net/topic/12027-hollywood-holocaust-street-part-remake-in-1996-classic-render/
Slick Willy by William Gee, a map that uses new DNF 2001 assets and tons of TROR: https://forums.duke4.net/topic/12034-wgdnf1map-released/
Water Damage by KAP, a classic map with particularly detailed shadows: https://forums.duke4.net/topic/12040-release-water-damage/

I might write a review of one/more of those, but probably no sooner than July :)

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