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Messages - DannyFromNewOrleans

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Classic Duke 3D / [Rerelease] Block Mind (some problems fixed)
« on: October 07, 2018, 08:51:56 AM »
I removed a conveyor-thingy which didn't work with new versions of EDuke. Also ironed out one environmental instakill-bug.

2
Classic Duke 3D / [RELEASE] Block Mind
« on: October 03, 2018, 02:40:46 PM »
Duke's drunk.


CGS review/download

3
Classic Duke 3D / Re: [RELEASE] DayOfNight
« on: June 07, 2018, 06:38:17 AM »
There's a typo in the review, like, 85 should surely be something, like, 98. Or 99. O' like 100. But seriously, thnx for review.

4
Classic Duke 3D / [RELEASE] Magdalene
« on: June 06, 2018, 03:20:24 PM »
Here's my third map and some pwetty pictures.


CGS - review/download




5
Classic Duke 3D / Re: [RELEASE] Reverse Will
« on: December 29, 2017, 01:39:43 PM »
Thnxs!

7
Classic Duke 3D / Re: [RELEASE] DayOfNight
« on: August 10, 2017, 09:19:35 AM »
Thnx a lots! You can see how I got a bit better at mapping while constructing this level; it was built in the same order it is played. Cramped indoors have always been a bad habit of mine; I'll give player more room in my next map - and perhaps more visibility too, as this map is pretty dark from start to finish.

Did you, Anvil, try different difficulty settings? Was it too challenging on Piece Of Cake?

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Classic Duke 3D / [RELEASE] DayOfNight
« on: August 08, 2017, 09:00:50 AM »
I made a map! It's called "Day of Night". You can download it from here:

http://www.mediafire.com/file/1l0i5azblle2lm9/DayOfNight.map

Fascinating additional information can be found from this txt:

http://www.mediafire.com/file/7o5nyql7mvkocx6/DayOfNight.txt



CGS review/download

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