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Messages - DannyFromNewOrleans

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Classic Duke 3D / [Rerelease] Block Mind (some problems fixed)
« on: October 07, 2018, 08:51:56 AM »
I removed a conveyor-thingy which didn't work with new versions of EDuke. Also ironed out one environmental instakill-bug.

Classic Duke 3D / [RELEASE] Block Mind
« on: October 03, 2018, 02:40:46 PM »
Duke's drunk.

CGS review/download

Classic Duke 3D / Re: [RELEASE] DayOfNight
« on: June 07, 2018, 06:38:17 AM »
There's a typo in the review, like, 85 should surely be something, like, 98. Or 99. O' like 100. But seriously, thnx for review.

Classic Duke 3D / [RELEASE] Magdalene
« on: June 06, 2018, 03:20:24 PM »
Here's my third map and some pwetty pictures.

CGS - review/download

Classic Duke 3D / Re: [RELEASE] Reverse Will
« on: December 29, 2017, 01:39:43 PM »

Classic Duke 3D / Re: [RELEASE] DayOfNight
« on: August 10, 2017, 09:19:35 AM »
Thnx a lots! You can see how I got a bit better at mapping while constructing this level; it was built in the same order it is played. Cramped indoors have always been a bad habit of mine; I'll give player more room in my next map - and perhaps more visibility too, as this map is pretty dark from start to finish.

Did you, Anvil, try different difficulty settings? Was it too challenging on Piece Of Cake?

Classic Duke 3D / [RELEASE] DayOfNight
« on: August 08, 2017, 09:00:50 AM »
I made a map! It's called "Day of Night". You can download it from here:

Fascinating additional information can be found from this txt:

CGS review/download

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