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Messages - Arghantyl

Pages: 1 ... 7 8 [9]
121
Site News & Feedback / Re: Front page stuff
« on: December 12, 2011, 01:49:50 PM »

Yahoooooo !

And how i can send you my files ? I cannot add 'em by email.Email me and give your address  :)

122
Site News & Feedback / Re: Front page stuff
« on: December 12, 2011, 01:32:10 PM »
Let me answer :

_Ok i let you the deal for screenshoots so  ;)
It's not like i got a lot of Sp...

_Mapper of the month is not focused on news map ?
Well,but i maintain opinion for challenges-projects.It could be really awesome to make this site attracting for  mappers,even if they 're uncommon  :-\

123
General Discussion / Re: Funny Stuff
« on: December 12, 2011, 01:23:37 PM »
Hahahahaha,nice  ;D

(Hé wait i'm laughin' alone ???)

124
Workbench: Classic Duke 3D / Re: Alien Resurrection
« on: December 12, 2011, 01:17:01 PM »
From my old Duke's carreer which i've waste spent a lot of afternoon from my lifetime,i can say than the worst is :

_A maze of streets whith just stupid buildings,no detailed.

The average is :
_A stupid gameplay with f****ing stupids switchs.

The better is
_Roch serie    :)

So pleasepleasepleasepleasepleasepleasepleaseplease Puritan...do not fall on the "stupid switchs" vortex.
That cancelled a lot of my games  :(

PS : french mappers are the best  ;D

125
Site News & Feedback / Re: Front page stuff
« on: December 12, 2011, 01:06:09 PM »
Well,let me expresses my opinions :

_I can easily review all DM's (i play them  ;) ).
For the ones i've created,i will just review the gameplay and another body will rate the aesthetic,shading work,...etc...

_For my next reviews(if you allow me  ;) ),it's necessary to give an official marking scheme.When i see that RPCD got 94/100 ,i was sick.23 : 17 deserved 140/100  :-\
It was the big problem of DNR.

_But i 'm totally against "6 screenshoots law" for Sp maps.I want to mean than that spoils the pleasure of players.The main interest of Duke maps is the uncovery  :-[

_And i think that the idea of mapper of the month must be developped by adding challenge on a spécial theme or mini project of coop-mapping,something like that...

PS :And if my english (sometimes ) suck ,punch me with a post.I try to improve it  :P

126
Site News & Feedback / Re: Front page stuff
« on: December 11, 2011, 06:22:42 PM »

There's no DM maps here  :o

I can submit two of mine :
_The new version of "spaceship to fix"
_Doomed duel

If you want,i 've some overpalyed maps from zillas,tyrannous python and some unknown ones if you never touched to yang  :D

Can i add my old "Paradisiac shopping" too ? Iv'e made a new version...

PS : New version means Texturing fixes,less bugs...
PPS : Where can i sent my files ?

127
Workbench: Classic Duke 3D / Re: Alien Resurrection
« on: December 11, 2011, 06:09:10 PM »
Inside the  build (1024 sect,4096 sprites) or mapster limits (4096 sectors,16000 sprites ) ?   ;D

A huge level does'nt suck if it's deserved by a good gameplay.But 'its true than usually huge levels are borin' because player is usually lost  :)

128
Site News & Feedback / Re: Welcome Aboard!
« on: December 10, 2011, 01:48:19 PM »
Hello bodys  :D

If you forgot me (It 's understandable),I am an old mapper who logged in januar with two releases :
_Paradisiac Shopping.
_Spaceship to fix.

I'm sorry for your website....and congratulate you to  create this one.
You helped a lot of dukkers/mappers whith DNR,continue !

PS :I'm not a "review churner"  >:


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