I was looking at that pic when my kid walked by. She said ohhh Dad nice job, then patted me on the back. I ran with it
thanks. PS. She's right. Ohhhhh, awwwww.
thanks. PS. She's right. Ohhhhh, awwwww.
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thanks. PS. She's right. Ohhhhh, awwwww.
Quote from: Drek on 10 March 2013, 23:11:10
What would you all say if I co released a voxel pack with CBP 9. Not exactly together, but at the same time together...
I've fallen in love with the software renderer, thanks to this project.
Damn you Micky C
Sample video; High Detailed Voxel Pack, HDVP
http://youtu.be/VpSwOfwBWG4
the HRP is kinda fucked with user maps. Second, I can get the most detailed voxels possible and just come close to my limit, enemies, bosses, pickups. Another reason, it's a shit ton of work and that seems to be good for me...

TBH detailed spritework is my weak point, it's the reason I got into 3D modelling, frustrated that I couldn't slope a sprite... I think I may have more patience for it now, definitely a better understanding of sprite based art.
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