by Daniel Larsson
An early DN3D map from '98.
A small cityblock overrun by alien scumbags.
Start off in the subway and hit the streets and surrounding buildings. Find a few keycards and nuke the place.
Simple but quite fun after all.
by Daniel Aashage
The second attempt at Build engine from this author.
Duke is on a planet in space that looks very much like earth.
It's a huge level with lots of various areas thrown together in a maze.
There's quite some aliens to deal with so you wont be bored.
by Fergal Martin
A pyramid is discovered by the arctic circle. Some investigations finds the pyramid to have a hidden temple within.
Duke is dropped off close to the base and must find a way inside the pyramid...
Duke is in northern Siberia as a watchman. He is freezing his balls off and just when it can't be worse...he locks himself out in the freezing cold just when those alien scumbags are attacking the base.
Then it's time to kick ass and....uhm....find a way back into the base and settle the score with the aliens.
by Crista Forest
A breeding facility for protector drones is what the queen needs.
Duke is more like; abort the species....
The map is set in an industrial / cave environment.
Remove all eggs and kill drones in their hibernation before you pay the queen a visit.
by Joram van Schaik
Holy smoke what a cool map from back in 1998 !
NASA obviously had a renegade unit that built a secret base where they were breeding alien warriors.
Duke is of course the right man for the job of bringing this activity to an end.
The level is an underground / cave / mining / industrial type of adventure and it's pretty well built.
The ending sequence is epic....
This map is the authors second attempt at the Buil engine.
A poorly designed map.
But we're trying to have all listed authors portfolios as complete as possible.
Can be nice, for some, to see the various authors increasing skills over time.
Escape From L.A.
Duke's ride is once again shot down over Los Angeles. Those alien bastards are gonna pay !
The level is built in the original style even though it's a bit weaker pulled together than the 3DR mappers.
The mayhem starts right away so it's wise to run for the hills looking for weapons!
by Mark Hamilton
A castle / maze-like map from a not well known mapper back in the days.
The map is probably best suited for single player even though it's also set up for Dukematch.
Explore the dungeons and kill aliens and their bosses before nuking the place is more or less the goal of this map.
by Colin Borland
Duke is alone and depressed. When darkness seems to take control his phone rings....
The sounds of alien grunts gives him a boost.....time to roam the streets again!
A city / sewer / industrial themed map is what you get. Quite fun to explore.
The Dungeon of Death
by Johan Kerstens
People starts to disappear in Belgium and there's only one man who can sort things out.
Duke must search a church to find a way into a castle infested with alien vermin.
Well into the castle it's time to hit the dungeons!
Plunder & Pillage
by Petrilla Enterprises
Plunder & Pillage is a demo release of a pirate adventure.
It's tempting to say: "Yo-ho-ho and a bottle of.....Jack" but pirates prefer rum!
The demo consist of two playable levels in the original version. The upgraded version, ver 1,0, has a bonus map attached.
Plunder a small village on the coast and head for the castle.
The Wine Cellar
Can you imagine; Duke's wine cellar is invaded by those alien bastards!?
Drunken aliens all around pouring down his finest Chardonnays and Amarones. Duke gets furious!
Goal is simple; remove all vermin from his wine collection.
by Frederic Malot
A city styled map from an quite unknown author.
It's a city map as you would expected from back in 1998. The level is made in the same style as the original levels.
The city is quite large to roam and with plenty of ways leading to the same areas you'll be facing some backtracking.
Not too many enemies either but it's worth a 20 minutes run if you're bored.
Duke verses Alien Army Base
by Adrian Messecar
One of this authors first map it is and it shows.
But for the sake of following a mapper from start to finish we'd like to add the map to our catalogue.
Roam lots of large areas and big rooms. Kill hordes af aliens and pay their boss a visit.
by Guy Lecocq
Maybe this authors first map is what we have in store for ya today.
A very nooby and boring map it is.
But it could be interesting to follow the authors mapping skills or just for the completion of his map collection.
The map takes place inside buildings for the most part except from the ending area in which is in a park.
Duke Match Centre
by James Duncan
A fairly well known mapper from back in the days also made a few DukeMatch levels.
Duke Match Centre by James Duncan is set around a recreation centre and garage facility.
There's plenty of entrances, escape routes and sniper spots.
The level itself is one of the best looking DM maps I've seen for a while.
Call your buddy and get ready for some serious shopping!
escape from san angelos - Level 2 (and 3)
by Gregory Douglas Lemieux (Chaos)
Added two maps from the episode project "escape from san angelos" today.
Note that the numbers and titles of the maps available here may be inaccurate since the template and filenames are confusing.
Both maps are city styled. We think they're called "Uptown" and Downtown".
Both are difficult to navigate since there's lots of buttons and semi-hidden switches involved. If you're patient and careful they are quite fun to play.
by Alejando Glavic
The fourth and last level of the "adg-series" is now available here at CGS.
Last level? You may ask. But there is "adg05" and "adg06" levels out there....
Explanation is simple: "adg05" was never released as a stand-alone map but was included in the "adg episode" back in the early 2000's.
"Adg06" is a level made and released by Alejandro in 2017. (May we lay our sticky hands on a Adg07 at a later point?)
In adg04 Duke is driving along outside the city when he stumble upon the alien HQ.
You know what has to be done next!
by Alejando Glavic
The third level from Alejandro Glavic is now uploaded and ready for download.
Duke crawls out of the sewers and into a warehouse. What could possible go wrong?
Get ready to flush the place!
by Alejando Glavic
The second level from Alejandro Glavic is now in our repository.
This level starts where the first one ends; on a subway station.
Time to climb onboard!
by Alejando Glavic
Alejandro used to be a map churner back in the days (even though he suddenly appeared with a brand new release in 2017). His production was loads of quality maps.
So, it's quite easy to host his maps here at CGS.
A few are missing but they will eventually appear on our site.
Time to play some oldies maybe?
FM4X: The Uprising
by Fernando Marquez
A massive 11 (+ 1 secret level) episode is ready for ya!
Fernando Marquez is back with his fourth episode in the FMX saga.
This episode is one of the best god damned packs I've seen so far for DN3D.
Spent most of the weekend killing aliens and wander through tons of cool places.
The episode is suitable for all versions of DN3D and corresponding ports; No matter if you have the old 1.3 version or prefer to play with Eduke32.
This is a must for all avid Dukers!
Maybe spend a few hours on this episode during the upcoming Easter?
by David McIntosh
This is the authors fifth map that we're adding to the CGS repository.
One of his first maps it is.
Portals are leading to different time periods in which Duke must travel and create order......those alien scumbags has been around for a while!
Five days into 2020 and a release hit the shelves. Splendid!
Do you by any chanche like the "Alien" movies and / or games?
In that case this release is right up your alley.
It's a space station that appears abandoned...but is it ?
The level is more like a horror themed map where you must be quick and clever to survive, cuz you're a long way from home with low supplies.
In space no one can hear your screams!
by Jesus R. Olivera
Starting off the new year with the upload of a map made way back in September 1996.
Duke is headed for his vacation on a club. Guess what......his favourite club is infested with alien vermin.
Nobody steals our chicks.....!
Happy New Year!
Yet another year has passed by.
The activity in the community is low but stable.
My wishes for the new year is maps and even more maps.
Happy New Year everybody !