come get some !

welcome to cgs news 2013

2013

Saturday December 21-2013

 

 Release!

 

 ACB Studios by Ancient Coffee Bean.

 Out of the blue appears a new mapper with a refreshingly

 new map for us as a Christmas gift.

 

 The level takes place in a TV studio where the workers looks

 really ugly.

 There is also eight secrets to be found for those who like to explore.

 

Take a look right away!

 


Saturday December 07-2013

 

 Release!

 

 Yet another cool map from our map churner Aymeric Nocus (ck3D).

 This time around Duke is in a small city block fighting those alien bastards.

 

 The author only spent three days in the making of this level.

 So, there is not your uber-detailed map but a fast paced adventure.

 Using a time machine device you get to explore the same part of the city

 multiple times.

 

 Get ready for some action now!


Friday November 22-2013

 

 Release!

 

 Duke Nukem Forever DLC Pack

 by Leonardo Pellegrini (DavoX) & Michael Crisp (Micky C).

 

 This is an expansion-pack for the modification:

 Duke Nuken Forever 2013 Made by Gambini & Mikko Sandt

 and released April 29-2013.

 

 The pack is including both three brand new maps and also new music 

 tracks made by Mike Norvak and Cursed Lemon.

 In addition there is new art-work as well.


Monday October 28-2013

 

 Release!

 

 BOBSP4: Sub Species by Bob Averill

 

 Yes, you're reading correct: Bob Averill is back!

 A second return on the mapping arena ( counting BobSPX: Xenocide as

 the first return).

 

 This time with a new map in a maritime environment.

 The entire military fleet is destroyed by those alien bastards.

 So, basically, Duke is the only undersea fighting force left.

 

 The map has got huge outdoor ( undersea) areas for you

 to explore.

 There is some air refill stations scattered around to improve your

 chances.

 

 Read the map template for more information!

 


Monday October 21-2013

 

 Release!

 

 Red1: Poisoned lands by Merlijn v. Oostrum

 

 A map loosely based on the first map in the Red series.

 Even though you can recognize some parts from the original map

 this "remake" is almost a stand alone map.

 

 Duke is sent out in the waste areas between Las Vegas and Los Angeles

 to investigate reports about strange things happening.

 

 All of a sudden he finds himself surrounded by those alien scumbags

 and he has to barricade inside a building before....


Sunday September 15-2013

 

 Two releases!

 

 Castle quest by Bobadoo

 

 A seven map-pack organized as an episode and stand alone maps.

 The author has spent sixteen (!) years of developing this package.

 

 

 The Edge by Zykov Eddy

 

 A bizarre map of a puzzle nature from Zykov this time around.

 There is no fighting, just exploration.

 The theme is a bunch of ideas thrown together in this adventure.

 


Thursday August 28-2013

 

 Release!

 

 Shrapnel City by Danny Mason

 

 A remake of the original episode "Shrapnel City" enhanced with

 TROR and Polymer lighting.

 The maps are larger and improved over the original ones.

 You will find portions of the following original maps:

 Raw meat, Rapid Transport, Bank Roll

 

 Now, go for a walk down memory lane!


Sunday August 25-2013

 

 Release!

 

 Entrapped by Paul Bolduc

 

 A city styled map overrun by those alien bastards it is.

 Duke starts out in the sewers and must find his way out.

 Then he encounter a city almost locked down.

 In order to unlock new areas; he must solve some switch combos

 and achieve the keycards.

 

 The map is built with TROR and also polymer lightings

 for some neat visual effects.


Sunday August 18-2013

 

 Release!

 

 Slaughterfest by Mister Sinister.

 

 A level set in a city and by the waterfront.

 This adventure is, as the title indicates, an alien masacre.

 So, don't expect a walk in the park.

 You start out without weapons and have to pick up firearms

 as you proceed.


Tuesday August 13-2013

 

 Release!

 

 Bridge Between Two Islands by Sanek

 

 An outdoor styled map for your amusement is what we have in

 store for you avid Dukers today.

 Those alien bastards are building a stronghold on two islands.

 Duke must find his way up the first island and unlock the

 bridge over to the neighbour island and kick some asses!

 


Monday August 05-2013

 

 Two releases!

 

 Border Town by Robert Wypior (underTaker)

 

 This is the sequel to Brainwash Facility released November 2012.

 The level is this time set in some city / desert environment.

 As a player you will at almost every junction have two options

 about where to go in...... and two options out again...

 

 Go kick some alien asses!

    ********

 Bummed Out ! Anarchy City X by Aymeric Nocus (ck3d)

 

 Yet another interesting level from our map churner ck3D.

 A map for exploring and avoiding monsters instead of

 your usual slaughterfest.

 You must run about the city and collect enough money

 to pay for the train ticket out of town.

 

 Safe journey!

 


Tuesday July 09-2013

 

 Release!

 

 Mill Town Rampage by David B.

 

 A two-map mini episode set around a mill town under attack

 of those alien bastards.

 Once again the earth must put it's faith into the hands

 of a man who is longing for a vacation!

 

 Authors own words:

 

 This new episode takes place in a mill town under the grips of an agressive alien presence. The city now seems mostly abandoned on its own and immerses players into a sordid and realistic industrial complexs. New sounds package and music level are joined to sustain an already strong ambiance.


Saturday June 15-2013

 

 Release!

 

 Lots Of Roaring Chewing Hams: 2 by Sanek

 

 This is the sequel to Lorch - Abducted.

 

 The author seems to have forgotten the story line for this one though.

 But the map is set in a small city.

 Duke still is in search for Alejandro.

 When he has clinsed out the HQ he discovers that Alejandro

 is in the other part of the city.

 

Go help Duke in his quest!


Saturday June 01-2013

 

 Release!

 

 Locked Up 1: Qwerty's Railways by Mister Sinister

 

 A puzzle styled map for your amusement is what we have in store for you avid Dukers today!

 

 If you're into blood fests and GTA styled gaming, this isn't your cup of tea.

 But if you're a little bit patient and also appreciates a refreshing map

 we suggest you throw yourself into this adventure.

 

 The map also comes with new ART files and some modified CON files

 to enhance your experience!

 

 Take a gander right now!


Friday May 10-2013

 

 Three releases!

 

 The Thing by Thobias Fast (Loke).

 A dedication to the horror movie by the same title

 that hit the theatres back in 1982.

 

 This is not a blood shed or a fast paced map,  

 it's more like an sightseeing in the surroundings

 around the arctic research base from the movie.

 

 

 Quantum Physics by Paul Monteray (High Treason)

 

 This is a stand-alone sequel to the authors previous map

 "Riverside Town".

 Those alien bastards have overrun a secret under-sea base.

 The author has pulled off some nice effects in this map

 such as a sub-oceanic railway system and also

 a four leveled elevator ride.

 

 mapE1L1A by Bruno

 

 This is the first map in the ongoing remake of

 Hollywood Holocaust.

 Especially for HRP and Polymer fans.


Tuesday May 01-2013

 

 Long awaited sequel to DN3D released!   

 

  Duke Nukem Forever 1.0 by Gambini & Mikko Sandt


  So, you waited year after year for Duke Nukem Forever.
 Finally it was released.
 And were you satisfied?
 Gambini and Mikko Sandt weren't so they decided to give the community what they deserved!

 After more than six months in development DNF finally has arrived!

 

 Gambini was the one who started this project and he

 had a few helpers onboard until Mikko Sandt entered the stage.

 See the attached map template for more information.

 

 The mod is made with the good ol' classic mode as the main

 renderer even though Polymost is supported.

 

 A side note: Visit the forums topic for updates about

 more maps in progress for the mod.


Thursday April 25-2013

 

 New release!

 

 This modding project started out as a tribute, if you like,

 to Dooms 19th birthday.

 Derek McPherson and Micky C released their first

 version on December 09-2012.

 

 Well, here is the version 1.1

 

Enjoy!


Monday March 11-2013

 

 New release!

 

 Saline by Kevin Mooney

 

 How about a dive into some Victorian sewers?

 Seems that those alien scumbags have a stronghold

 beneath the feets of Londoners.

 A desalination plant under construction has got

 some strange looking workers...


Sunday March 03-2013

 

 New release!

 

 Hellish Doom by Arghantyl Aryostaz

 

 A DN3D map losely based on the Doom game.

 Seems that a military facility is holding more than

 it is supposed to.

 An evil presence is causing mayhem...


Monday February 18-2013

 

 Release!

 

 Midnight Arrival by colonelconsequences

 

 "Yo-ho-ho and a bottle of Jack!"

 Duke is finding himself down on the docks in this map.

 An adventure that takes place in several cool locations you'd expect from a  port area such as: Underwater parts, onboard a ship, warehouse and so on.

 


Sunday February 03-2013

 

 New Release !

 

 Cathedral by Alejandro Arroyo

 

 This level is a part of an ongoing mapping contest over at Duke Espana.

 A city styled map set around a cathedral.

 Gameplay is the usual keycard hunt and a few switches.

 

 


Sunday January 27-2013

 

 New Release!

 

 Afterglow; Twin Creeks by Frode Waksvik (Puritan)

 

 The evil twin brothers once again are back on earth pestering

 Duke. This time they want to build a portal between their world

 and ours. Since they'll gonna need lots of power they've laid their

 eyes upon a hydrostation....


Saturday January 05-2012

 

 New release!

 

 Duke Nukem 2013 by Artem Nevinchanny (CK Games),

 Maxim Chinyakin (Lezing) and Zykov Eddy

 

 A snowy city celebrating the new year is the surroundings of this map made by three talented mappers.

 Those alien scum bags doesn't seem to be very interested in celebrations, fireworks and champagne.

 

 Once again, Duke is our only hope!

 

   


Monday, December 31-2012

 

 Happy New Year!

 

 



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