2121 A.D. by Bob Masters                           


  • Released: 2002-06-29
    Mode: SP
     

    Review by Forge on 2012-01-22


    Duke has traveled into the future to be a guest on a talk show and the aliens have followed him through time to invade the city. It's up to Duke to terminate the invasion.

    A medium sized city map with some nice architectural and conceptual designs. The layout is basic with only four buildings to be explored and the lighting, texture work, and sprite work are on par.

    There's tons of ammunition for the complete weapon arsenal and health is every where. Although there are a few good fire fights you shouldn't be at risk of running low on health or bullets. Progression is mainly based on finding the switch to open the door and key collection. The hallucinogenic gas in the lab was a pretty neat concept. It was nice to pretty much be able to run around where ever I wanted to go and some of the path opening puzzles where good, the amount of health and ammo diminished the challenge.

    Good design and a decent play.

     


    Score: 97

      

     

     


  • Requires :       Atomic Edition       EDuke32       DukePlus         HRP

    Polymer

     

    Yes

    No

    No

    No

    No

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