Ablaze

by Frode Waksvik (Puritan)


(546) views since Sept 2018


Released: 2004-06-19
Mode: SP
Difficulty Settings: No
Featuring: 1.4+
Sound/music: No
New Art: No
New Cons: Yes
Score: 90

Review by Forge

The base is over run by aliens and it's Duke's mission to take them out.
A large base styled map with a good layout and a nice design. Areas range from indoor narrow to wide corridors, small to large rooms, and some outdoor open areas. Good texturing for the most part and also good shading. Detailing and sprite work were well done indoors, but outdoors there was minimal detailing and sprite work was a bit over crowded.
Pretty good architecture throughout. Overall an excellent looking map.

Game play was mildly difficult.
Weapon choices were limited and health was spaced out pretty far until towards the end. Frode loves using those pig cops. Almost every fire fight seemed like a shot gun battle. There were quite a few commanders but the majority of those encounters allowed for just enough room to dodge the missiles.
The theme centered around exploring the map to find the switches that opened doors and also finding the keys to unlock doors.
A bit easier to survive than his previous title I played, but still a good challenge. Another good search and discover map.

Texturing/Lighting-Shading: 8/10
Sprite Work/Detailing-Architecture: 8/10
Ambiance: 18/20
Layout: 20/20
Gameplay/Difficulty: 36/40
Score: 90

Map Template

Screenshots

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