====================================================================== THIS LEVEL IS NEITHER MADE BY OR SUPPORTED BY 3D REALMS. Title : Afterglow ; The Scent Filename : Scent.zip Author : Frode Waksvik (Puritan) Released : First time June 2005, updated version december 2006 The version you're looking at now is modified february 2012. Misc. Author Info : Website with lots of Duke 3D stuff. www.scent-88.com Other Levels : Most of my levels is inside the episode called 'Vermin Clearance'. Description : This time Dukes hometown is under heavy attack from the evil twinbrothers. This map is located at the same area as the 'A new world rising'. But this time the valid playerspace is smaller than the first map. This in order to make it a bit easier to sort out where to go next. Although I have implemented the good ol' securitycams to show you the next location. If you follow the the cams from location to location this will be the shortest route through the level. Some houses and areas isn't necessessary ro visit but some areas holds quite interesting goodies,battles, secrets and explorations. Eventhough Dukes hometown is the same as last map there has been a lot of chances..... Additional Credits To : The music is from: AC/DC - Back in black. E-Type- Life I've ripped a few seconds from each song and modified the files in order to make them work under Duke Nukem. The new duketalk is the property of Apogee- 3d realms.But I wish to tank Mr. Jack Gutzler for making them available.Nice job,man! Some of the new soundeffects has been picked up here and there on the web. If somebody can prove copyrights I will remove them or give you honourable credit.After all this is a nonprofit project and exist only because of my predilection for Duke Nukem and the Build engine created by Ken Silverman. Sepi for showing me the way to hack game.con I'd like to express my deferential thanks to Jonathon Fowler for his work on the new port. You attracts both old and new players for Duke! Thanks to the team behind all the new "updates" to the game engine, making mapping in classic mode a hell and forcing players to run about like headless chickens in pitch black areas of user made maps! Finally I will not forget all of you people out there who is playing my levels.Thank you! ====================================================================== * Play Information * Episode and Level # : One level Single Player : Yes DukeMatch 2-8 Player : No Cooperative 2-8 Player : No Difficulty Settings : Duke can't choose his opponents! Atomic version required: Yes Ports required : Yes New Art : No New Music : Yes New Sound Effects : Yes New .CON Files : Yes Demos Replaced : No ===================================================================== * Construction * Base : Built on ' Afterglow; A new world rising' . Level Editor(s) Used : JF BUILD ( dn3d_hrp-2005-11-01 ) Art Editor(s) Used : None Construction Time : Oh my! 1/2 year or something Known Bugs/Problems : Don't think there is serious bugs. ===================================================================== *Important Information* Installation : Drop scent.bat and scent.zip (!) in your EDuke32 folder. Launch the bat file. Enjoy! Important Notes :You may distribute this levels as long as this template.txt file is attached in it's original form. You may not use this levels as any form of base, without my permission. ======================================================================