====================================================================== Title : Alexei-Caribbean Filename : Alcarib.map Author : E-mail : Robbie@roblang.demon.co.uk Web Page : http://www.roblang.demon.co.uk/dukesolo/index.html A website devoted to level maps for the solo game Misc. Author Info : Robbie Langton of Derby, UK. - writer, composer, website designer and general layabout! A lot older than you'd think, but nowhere near as old as I look... Other Levels : Among others are Relaxpad, Henge Six and Heptobol. Description : There is a secret branchline of the Moscow Underground Railway, known only to high party officials originally and now only to the most senior of Mafiosi, which communicates directly with the Caribbean - in fact to the heart of the Bermuda Triangle. Duke has heard that there are some nasty, naughty and noxious goings on in the secret complex at the end of the line, and intends to find his way there and kick ass, and possibly alien butt! All he knows is the the branchline starts at the little used Alexei Circus station. He must battle his way through some very hairy situations to make his way to the Caribbean - and there's little time for chewing gum or waiting for Christmas when he gets there. He must seek out the sordid secrets behind the plush facade and eliminate all traces of extra- terrestrial influence. It's basically a level of tight fire-fights interspersed with hard to solve puzzles involving hidden switches and security cards. It should give the solo player a difficult, but I hope, rewarding time before he finally gets to punch the big Duke button and escape. NOTE: If it looks like a door, it IS a door. If it won't open, then it's locked, and you must find out how to open it. There are no dummy doors at all in this level. I have, however, used railings and fences and metal gates which are permanent barriers (oh, and there's also a non-removable force-field) in order to give the illusion that the real world continues beyond the limits of map-space. Featured locations and items include: three subway stations, a moving subway train, various crew rooms and backrooms, a hotel lobby, bar and brothel. There is also a playroom, with football(*) pitch. (Jumpers for goalposts? Nope - body armour instead!) There's an alien cult centre and museum. You may tour the studios of 3D Films Inc., makers of the famous "Babes of the Caribbean" porn series. Watch them film it! Lots mayhem in airducts. A boss to defeat. And some exceedingly nasty surprises - and I hope some pleasant ones! (*) For notes on alien football, see below... Additional Credits To : This level owes its existence to an email I received from someone in Moscow asking about Duke levels set in the Caribbean. That set me thinking about linking Moscow with the Caribbean. I find I need an idea to base a Duke level on, or it just becomes a motley assortment of rooms. I dedicate this level, therefore, to Alexander Malyshkin - I hope he gets to play the level sometime and enjoys it. I must also thank my play testers, Adam and Owen Richards for their criticisms, ideas and general willingness to die miserably (and repeatedly!) in a good cause. Without their assistance and help in fine tuning the weapons, powerups and other resources, this would be an easier, but far less challenging level. They have both played the map to its conclusion on several occasions, so take heart while you are hanging onto the F2 key for dear life - it IS all possible! Adam Richards also contributed considerably to the process of putting sounds and special effects into the map. ====================================================================== * Play Information * Episode and Level # : Stand alone user map Single Player : Yes - designed for solo play. DukeMatch 2-8 Player : No Cooperative 2-8 Player : No Difficulty Settings : Not implemented - difficult enough as it is! Plutonium Pak Required : Yes New Art : No New Music : Yes - optional. New Sound Effects : No New .CON Files : No Demos Replaced : No ===================================================================== * Construction * Base : New level from scratch Level Editor(s) Used : BUILD Art Editor(s) Used : None Construction Time : Somewhere around a hundred hours, I would guess. Known Bugs/Problems : None as far as I know. If you find any, tell me. There are, however a few known "features". The lift to the studios sometimes gives a rather bumpy ride. Most of the time it works fine, and I've tried all sorts variants and variations to fix it, but... And the ball in the alien football game sometimes disappears from view. Mostly it's because it's hidden by something you are holding. No way of fixing this known. * Where to get this MAP file * File location : http://www.roblang.demon.co.uk/dukesolo/index.html, plus anywhere else it has been copied to. ===================================================================== *Important Information* Installation : In addition to the ALCARIB.MAP file, a midi file is also distributed with the map. This is called "Dethtoll.mid". It contains a Caribbean calypso and a version of a Russian folk tune. All my own work, so it is the best thing since sliced bread - obviously! You may already have another file of that name in your Duke directory - it's the name you have to give a midi file in order to make the game play it as the basic music. It will have been installed by some other user-map. You may wish to keep that file if you like it - just rename it to something else before you bring my version of the Dethtoll.mid file into your main Duke directory. Later, when you have finished the Alcarib map, or simply have tired of hearing it, you simply delete Dethtoll.mid file to return to the usual Duke music. (Or you may rename the previously renamed file back to Dethtoll.mid if you wish to revert to that.) Important Notes : It says here, "Anything you feel the public should know." Now, where shall I start? ALIEN FOOTBALL: More strictly known as Pawball, Hoofball or in more mutant cases Clawball. (There is also a variant played in zero gravity called Tentacleball.) 1) It's played on a pitch which doesn't quite resemble a football pitch. 2) The object of the game is to score goals by propelling the ball using only the pedal extremities to pass between the goal posts. Use of the tail to move the ball is strictly prohibited. A goal is worth ten points. 3) The game is played between two teams consisting of between four and five and a half players each. Substitutes may be employed, at the referee's discretion, in case of injury or death. 4) No weapons may be worn or used. 5) Eating the referee is illegal and any player doing so will incur a fifty point penalty against his team. 6) No player may change species during the game, except at half time. (Penalty = 25 points) 7) A game normally lasts for fifty minutes, consisting of two halves of twenty-five minutes. If at the end of this period the game is drawn, an extra time called "sudden death" is added on. This ends when either team scores or when all the players on one team have expired. 8) Spitting is not allowed - Lizards please note! 9) A player who kicks the ball when he is offside will incur a ten point penalty against his team. A player is deemed to be offside when the angle between his mean meridian and the reflex co-ordinates of the axial tangent of the magentic and actual planetary poles exceeds the reciprocal of pi by more than the fifth percentile, except when Jupiter is in conjunction with Saturn, in which case deviation to the seventh percentile is permissible except on alternate Tuesdays during Lent. 10) Any player inadvertently swallowing the ball must regurgitate it immediately. Failure to do so incurs a 25 point penalty. 11) In the case of disputes, the referee's decision is final. 12) Anyone arguing with the referee may be shot on sight. --------------------------- The "Tenth Planet" joke. Once upon a time, the British Broadcasting Company made a series called "Doctor Who", which was rather good most of the time. Then they lost much of it, due to sheer stupidity. One of the episodes they haven't managed to recover is episode four of a story called "Tenth Planet". Note - if you need to have this joke explained to you, it will not be funny. If you would already have understood the joke, please do not read this note as it will spoil the surprise entirely. ======================================================================