Difficulty Settings: No
New Art: No
New Cons: No
Review by Forge on 23 June 2014
Some kind of existential alien-esque styled map.
It's pretty difficult to classify this level under one genre; it has urban environments, industrial environments, and high tech environments, but the majority of it is some kind of mixed bag of random and haphazard texture combinations.
The map is long, but not really that big in terms of area. The meat of it is just a series of long narrow corridors with an occasional room.
Design and construction wise the map is quite basic; just a bunch of flat unshaded walls, ceilings, and floors. What minimal detailing and architecture there is got lumped into just a few locations.
Game play is mostly just running around shooting stuff. There are a few switches to open doors, but the mated items are relatively close to each other and no more than a room or two apart on most occasions.
The map is loaded with weapons, supplies and aliens. There's not much to it other than walking from point A to point B while holding the forward and trigger buttons.
Sprite Work/Detailing: 5/10
Other maps by this author:
Review: Annoying 2
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