Alien Space Station by Devastator                           


  • Released: 2003-11-10
    Mode: SP, DM, COOP
     

    Review by Forge on 2012-01-22
     


    Duke infiltrates an alien space station in orbit around Earth. His job is to kill everything that moves and take out the control room.

    A medium sized map made up of corridors and small to large sized rooms. There's plenty of effects, nice texturing, and some pretty good architecture used to make a nice atmosphere. Like most of Devastator's maps this one is packed with a multitude of aliens and there's a large quantity of weapons and ammunition to get the job done. Unlike a good portion of Devastator's maps this one actually has plenty health to keep you alive long enough to get the job done. A nice layout and design make for a decent key card hunt and there's several switch puzzles to solve; just watch out for the traps. Pay attention to your surroundings or you may be wondering what to do with that last blue key.

    Texturing/Lighting-Shading: 8/10
    Sprite Work/Detailing:7/10
    Ambiance: 8/10
    Architecture/Design: 18/20
    Layout: 17/20
    Gameplay/Difficulty: 26/30
    Overall: 84/100


    Score: 84

      

     

     


  • Requires :       Atomic Edition       EDuke32       DukePlus         HRP

    Polymer

     

    Yes

    No

    No

    No

    No

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