================================================================ Title : Bacon Grease Date Completed : 8/25/2022 Filename : bacon-grease.map Author : asbestos (Eric Carl) Email Address : ericcarl@gmail.com Misc. Author Info : I was pretty active in the Duke Nukem 3D mapping community during the early 90s, particularly on the Dukeworld forum. I also had a general Duke Nukem 3D fan site on Geocities and was involved in the Final Sundown TC before it was cancelled. Other Levels : Police Polaris Outpost 2 Snow Asbestos' Dukematch Collection (Vinyard, NIN, Fall, Butter Castle) Description : Bacon Grease is a rather typical city map with particular attention payed to a grimy mood and a strong sense of place. You'll make your way through the streets of a besieged city, encountering a mix of commercial, residential, industrial, shopping, and transit locations. Some background - the map was actually started in 1999 as part of a TC called Final Sundown. After the TC was cancelled I began repurposing it and my other Final Sundown maps for an episode replacement called Departed. I lost interest in the project and never finished it. Fast forward 23 years to 2022. While working on my visual design portfolio I wanted to collect some of my formative work, going as far back as my days of making Duke Nukem 3D maps. I decided I would get the ones closest to completion into a releasable state. So here we have one of them, after a few months of acclimating myself to modern expectations and tools. Due to the time gap the environment design stems from a mix of the perspective of a naive small town American teenager, to my modern experience of living in Berlin, Germany. Special Thanks : Early testers Ninety-Six, max_nukem, and Nicholas, as well as everyone in the Duke4.net Discord level-design channel that has provided endless support and tips. ================================================================ * Play Information * Single Player : Yes Cooperative 2-8 Player : No DukeMatch 2-8 Player : No Difficulty Settings : Not implemented Atomic Edition Required : Yes New Sound : No New Music : No New Art : No Modified CONs : No Demos Replaced : None * Construction * Base : New level from scratch Build Time : No idea, too much time Editor(s) used : Build, Mapster32 Known Bugs : The artwork secret can be opened without breaking the protective glass, but I've found no way around this. This apartment also has a skylight, which makes no sense because it's on the ground floor. Oh well! And lastly, the final outdoor area is shaded with a light source in the opposite direction from the rest of the map. It was an accident, but after doing it "correctly", I decided I preferred the original. Please reach out if you find any other bugs! Important Notes : Intended for EDuke32 and Polymost. Not designed for Polymer. Classic renderer may result in a few sprite related bugs. ================================================================ * Copyright / Permissions * This level is neither made nor supported by 3D Realms. Authors MAY NOT use this level as a base to build additional levels. You MAY distribute this map, so long as you include this text file intact with no modifications.