by Peter Kucera
(226) views since Feb 2019
Difficulty Settings: No
New Art: No
New Cons: No
Review by Forge on April 22-2014
Primarily an office building styled map.
The ambiance is a bit bland since most of the furniture and objects occupying the rooms are pretty much just plain square boxes.
Detailing and shading fluctuate wildly from well done to completely absent, but the majority would fall under the simple and plain perspective.
The layout, while quite linear, is still well done with some vertical progression points to break up the flat straight line.
Game play consists primarily of button searching which reveals key cards or drops forcefield barriers.
The buttons are usually hidden on the backside of some small piece of furniture and are not easily noticed. Luckily the map isn't very big so there's only so many places to wander around in.
Combat difficulty is created by restricting the available weapons and severely limiting the amount of healing items and ammunition.
Sprite Work/Detailing: 7/10
Other maps by this author:
Mode: SP, DM
Mode: SP, DM, COOP
Mode: SP, COOP
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