by Craig Nisbet
(239) views since December 2019
Mode: SP, DM
Difficulty Settings: No
New Art: No
New Cons: No
Review by Forge on 23 January 2018
A large industrial facility.
There are two maps; _Base13 is the single player version, _Base11 is the multiplayer version. Both can be played in single player. The main difference is the single player version has key cards, whereas the multiplayer version has wall cracks and a few of the doors are unlocked. They both have aliens and an exit.
Play the multiplayer version solo if you just want to shoot aliens and find the the way out. Play the single player version if you want the added exploration challenge of finding a couple cards and their corresponding locks.
As for multiplayer, I don't know how well this map would work unless there were several players because the level is quite large and it might be difficult to find the other people.
The layout is pretty open and the player can spend quite a bit of time wandering around trying to find cards, locks, and switches. It's not too unpleasant though as the design and detailing are fairly good.
There are a lot of effects, constant ambient sounds, nice texture combinations, and solid architecture.
Moving through the level is almost like climbing around in a giant jungle-gym with all the lifts, ventilation shafts, underwater tubes, ramps, stairs, platforms, and various other structures and passages.
There are quite a few aliens spread around the map and the given firepower to deal with them is way over-board in favor of the player, but healing items are only found in a few places. More fun than a barrel of monkeys. With power tools.
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