city suicide

by David

Released: 2004-01-12
Mode: SP
Difficulty Settings: Yes
Featuring: 1.3
Sound/music: No
New Art: No
New Cons: No
Score: 85

Review by Forge on 22 June 2018

A city styled map.

Duke starts out on one side of town, must make his way through a subterranean factory and storage facility, some underground caverns, a meso-american cliff dwelling, then to the other side of town.
All in order to grab a couple burgers then leave. Might as well kill some aliens along the way while he's at it.
A fairly decent looking level, it does have some sizing issues and a few cramped spots. Shading, as well as detailing, can be spotty, but the texturing and architecture are pretty solid.
The author also makes use of some ambient sounds and sector effects to give the level some immersion and interaction.
The map is primarily a series of keys and locks. Nothing too complicated, just use a key, find the next key, seek out a few supply stashes, and move on to the next location.
There's a good amount of firepower and aliens, and the healing items are spaced out enough to give a little bit of challenge.
More fun than cleaning a grease trap.


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