====================================================================== Title : Clearwater Filename : cranium.map Author : Billy Boy E-mail : gawana@aol.com Web Page : Misc. Author Info : 09-03-00 Other Levels : valves, brains2, oranges, biglight Description : Duke decides to invade a quiet little Nuclear Waste Facility. When the tresspasser is discovered, the alien troops are alerted, and what follows is mayhem. The level is fairly small, with some good detail, and a few interesting effects. One of the pools is transparent from above AND from below, AND swimmable. In some situations, best to let the machinery help you out. Other times, you will find a shotgun blast does the trick. There is plenty of ammo, lots of monsters, three secrets, and a surprise ending. Additional Credits To : All those fearless little pigcops. ====================================================================== * Play Information * Episode and Level # : User map Single Player : Yes DukeMatch 2-8 Player : Yes Cooperative 2-8 Player : No Difficulty Settings : No Plutonium Pak Required : Yes New Art : No New Music : No New Sound Effects : No New .CON Files : No Demos Replaced : No ===================================================================== * Construction * Base : New level from scratch Level Editor(s) Used : BUILD Art Editor(s) Used : Construction Time : months Known Bugs/Problems : Runs fine on Pentium 200MHz MMX * Where to get this MAP file * File location : Dukeworld ===================================================================== *Important Information* Installation : User map Important Notes :Duke Nukem Must Die! ======================================================================