#### CLUB 97 (v1.0 1st may 1997) #### __/__/ __/ __/ __/ __/__/__/ __/__/__/ __/__/__/ __/ __/ __/ __/ __/ __/ __/ __/ __/ __/ __/ __/ __/ __/ __/ __/ __/ __/ __/ __/ __/ __/ __/__/__/ __/__/__/ __/ __/ __/ __/ __/ __/ __/ __/ __/ __/ __/ __/ __/ __/ __/ __/ __/ __/__/ __/__/__/ __/__/ __/__/__/ __/__/__/ __/ * How to play Club97 * ============================================================================================ UNZIP all files to your duke3d directory, then use setup to select Club_97.map or type duke3d map Club_97 tip: in user.con, replace "define DEFAULTVISIBILITY 512" with "define DEFAULTVISIBILITY 100" * Duke Nukem 3D USERMAP info * ============================================================================================ Title : Club 97 Filename : Club97.zip containing: Club_97.map(308k), normal map. Author : YVES BRESSON, 20 years old swiss student at that time (now 21) Email Address : yves.bresson@span.ch or bresse@geocities.com or at school: ybresson@dico.epfl.ch Description : This map wasn't made to be cool in single player mode, it was made to be as realistic and beautifull as possible, thus I had to use a lot of sprites and sectors and this makes the level very slow on most computers :( BUT I inserted a simplified version of the map so you can play (a bit) smoother :) The simplified Club97s version is really fun in DukeMatch ! Dan and I played it during 12 hours nonstop ! (damn, we're really crazy !) tip: walk through the goals... note: do not make extensive use of explosive weapons in heavy "sprited" areas, it may crash the game ! ADDITIONAL CREDITS TO : 3DRealms for such a great game!! Dan(aka TDO), Olivier(aka The Adventurer), Dieter B and Eric for beta testing !! Other levels I've made : YveSpace: a space story in 4 parts QuakeYB: a Quake-like level for Duke (like E1L2 of Quake) DukeCity: wonderfull 5 level city epsiode (replaces episode 1) By my brother : Indy: full of dangers and traps Gizeh2P: a trip to Egypt... Crazy: enter a strange world, and choose your way: fire or space... Shadow Warrior: 2 add-on episodes: The PARK Episode: www.wangsdojo.com/park When I Was Young: http://come.to/wiwy * Play Information * ============================================================================================ Episode and Level : user map Single Player : Yes, but no exit. Hope you got a quad-Pentium MMX600 :) Cooperative 2-8 Player : no Dukematch 2-8 Player : Yes, use Club_97s.map to have a better frame rate. Difficulty Settings : no Monsters : Yes * Construction * ============================================================================================ Base : New level from scratch Build time : very very long... (nearly 4 monthes, from 1/12/97 to 5/1/97) Editor(s) used : BUILD editor Known Bugs : None. Let me know if you find out some. * Copyright / Permissions * ============================================================================================ - DISTRIBUTE Club97.zip, as long as you include all original files. * Where to get this .MAP file and my other levels * ============================================================================================ my web page: http://homer.span.ch/~spaw1261/ or at: http://dmtwww.epfl.ch/~osaudan/ Have Fun !