Dark Palm Hotel

by Fernando Marquez


(209) views since June 2019


Released: 2004-06-08
Mode: SP, DM, COOP
Difficulty Settings: Yes
Featuring: 1.3
Sound/music: Music
New Art: No
New Cons: No
Score: 86

Review by Forge on June 16-2012

A small hotel map.
The level consists of typical hotel decor and layout. There are several generic cookie-cutter apartment rooms, a few long straight hallways, a lobby, and an underground parking garage. A couple alleyways are provided to give some outdoor locations and to provide some depth.
The player is given complete freedom to explore the entire map with a few locked rooms being the exceptions.

Game play consists of finding key cards and throwing a couple switches to get a few areas unlocked.
The layout is simple and the map is small so this should provide minimal difficulty.
The arsenal has a few heavy hitters available in addition to the three basic bullet firing weapons.
There's plenty of ammunition and an exceptionally high amount of health; especially if several of the secret areas are discovers.
The majority of the enemies are of the weaker variety so combat and survival aren't too much of a challenge.

Texturing/Lighting-Shading: 10/10
Sprite Work/Detailing: 10/10
Ambiance: 10/10
Architecture: 18/20
Layout: 17/20
Gameplay/Design: 21/30
Score: 86

Map Template

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Screenshots

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