================================================================================ Title: Deadbase Filename: DEADBASE.MAP Author: Andras Piroska Email Address: pirihome@mail.elender.hu Misc. Author Info: This is my 3rd level and I hope you will see the improvement. My levels: ugbase.map (hmm. The first), shopcntr.map(2nd, nearly as good as this one), damned.map (my best level, based on a medieval castle and a dark swamp around it - download it immediately! I hope you will enjoy it.) I live in Hungary, and I have to go to school, so I haven't made more levels. Other levels soon: ugbase2 (much better than ugb1...) My homepage: Description: This deathmatch level is located in a base space. It's dark inside. Somewhere the light is blinking. There are many objects to hide behind, so you can play like a still-hunter. If you are lucky enough to play with 7 players, you can split into teams (Green - Red) and you can attack and capture the opponent's base (shoot the switch in the hole behind the base's wall, and if everything works, you will hear a voice "Lunear task force defeated!" or "Duke Nukem must die!" and some doors will open with a Red/Green Duke head behind them. After the last words, the doors will close and you can start hunting again! Good luck! Additional Credits to: Tamas Kovacs (for testing), Elek Mathe (for testing and teaching English; visit his homepage: http//www.geocities.com/~elek) Balazs Csabai (testing) ================================================================ * Play Information * Episode and Level # : Single Player: No DukeMatch Level: Yes Difficulty Settings: Not implemented (why do we need it?) * Construction * Base: New level from scratch Editor(s) used: Guess! Known Bugs: None * Where to get this MAP file * I will upload it to as many places as I can... and you can download it from my homepage, the URL is in the text!