Driving home for Christmas

by Rob Wijkstra (HighWire)


(401) views since Jan 2019


Released: 2003-12-25
Mode: SP, DM, COOP
Difficulty Settings: No
Featuring: 1.4+
Sound/music: Music
New Art: Yes
New Cons: No
Score: 80

Review by Forge on 17 April 2014

A snowy outdoor map. There's not a whole lot to this level; it's mostly a linear tree filled valley with a small town at the end.
Construction is pretty basic and only the few buildings and street section of the hamlet have any detailing or texture variety. The oddest aspect of navigating this level is the many invisible walls used to pipeline the player in one direction.

Game play is mainly combat oriented; collect a small stash of ammunition and health, fight until the next stash is reached, repeat several times, finish. There are enough supplies to make it through fairly easily, but dealing with all the trees is annoying. Half the time the enemy can shoot the player, but the sprites block the player's return fire.

Texturing/Lighting-Shading: 9/10
Sprite Work/Detailing: 7/10
Ambiance: 8/10
Architecture: 17/20
Layout: 14/20
Gameplay/Design: 25/30
Overall: 80/100

Map Template

Screenshots

Image 1

1

Image 2

2

Image 3

3

Image 4

4

Image 5

5

Image 6

6

Gameplay Video

Other maps by this author:

Black Bag Ops: Harbor map
Released: 2001-12-13
Score: 0
Mode: DM
Review: Black Bag Ops: Harbor map


Death Valley
Released: 2003-05-17
Score: 0
Mode: DM
Review: Death Valley
Sewers and Strippers
Released: 2003-05-08
Score: 87
Mode: SP, DM, COOP
Review: Sewers and Strippers
Tropical Alien Massacre
Released: 2003-05-10
Score: 83
Mode: SP, DM, COOP
Review: Tropical Alien Massacre
Urban Assault Space Level
Released: 2002-04-25
Score: 72
Mode: SP, DM, COOP
Review: Urban Assault Space Level

Cast your own vote:

Rating: - /5 (- vote(s) cast)

(Vote to see the results...)