Difficulty Settings: No
New Art: No
New Cons: No
Review by Forge on September 09-2014
A mining tunnel map.
The level appears to be inspired by scenes from Indiana Jones movies. First the player has to bail out of a plane, navigate a series of underground shafts, then lastly infiltrate a submarine.
Construction is basic but solid. Detailing is minimal, architecture is a little blocky, and the atmosphere is either dim or very dim, but the scenery changes up enough to keep things from looking too dull. The layout is pretty linear with enough extra little side areas to keep it from being a complete straight shot.
Game play is pretty much a navigate from point A to point B jaunt.
There's nothing too complicated about completing the course itself, but if the player fails to thoroughly explore a specific area they will find themselves all the way at the end of the map without a needed key and will have to go all the way back through the level to figure out where it's hidden.
Combat is pretty tough due to the fact that the player is pretty much required to find most of the secrets in order to get ammunition. Either that or they can do a lot of running and hope that their health holds out. For extra fun, jump onto the plane's wing before skydiving.
Sprite Work/Detailing: 7/10
Other maps by this author:
Mode: SP, DM
Mode: SP, DM, COOP
Mode: SP, COOP
Cast your own vote:
(Vote to see the results...)