Drip Zone

by Christian Steven (NUCLEAR36)


(136) views since October 2019


Released: 2010-01-03
Mode: SP, DM, COOP
Difficulty Settings: Yes
Featuring: 1.4+
Sound/music: No
New Art: No
New Cons: No
Score: 78

Review by Forge on February 07-2015

A medium sized high tech base ending in a river canyon.
The architecture and construction are well done, but the texturing is horribly mis-aligned in a large portion of the map and the selection for quite a bit of it is very questionable.
Lighting and shading are spotty in the indoor locations and almost completely absent in the outdoor sections. Overall this map isn't very pleasing to the eye.

There is plenty of action and gun fights while you navigate through the twists and turns of the base searching for those elusive key cards. The floorplan is well done with alot of areas to explore and the method of which the layout loops back on itself in several locations makes exploring a bit of a challenge. The down side is you may get lost and have to re-explore already visited locations if you take the wrong passage. A design flaw makes a yellow key unnecessary as the player is able to grab a red key without having to unlock the door to reach it.
Survivability is not very challenging either; there's tons of ammunition, some pretty heavy artillery for your gun collection, and atomic health are laying around just about everywhere.

Texturing/Lighting-Shading:6/10
Sprite Work/Detailing:8/10
Ambiance: 7/10
Architecture: 18/20
Layout: 19/20
Gameplay/Design: 20/30
Overall: 78/100

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