Damned space life

by Fernando Marquez


(158) views since December 2019


Released: 2004-11-03
Mode: SP, DM, COOP
Difficulty Settings: Yes
Featuring: 1.3
Sound/music: Music
New Art: No
New Cons: No
Score: 84

Review by Forge on September 15-2014

A small, three tier EDF space station.
The ambiance is well done with nice detailing, texture combinations, lighting effects and sounds.
The first two floors are what a normal space vessel would look like with steel structuring and high tech equipment while the top floor has been converted to an alien hive.
There's not alot to this map; all three floors are basically small central rooms with a few smaller rooms spoked off around their perimeters.

Game play is switches and buttons.
Push buttons to open blast doors, throw down with the aliens behind them, activated the switches to unlock the lift in the middle of the room. This is the premise of the first two floors.
The third floor is convoluted with aliens and is basically a battle to reach the red key sitting on a pedestal in the center of the hive.
Combat is only challenging on the first floor where Duke starts off with just a pistol. After clearing that tier the player should have a couple additional weapons and a decent amount of ammo.
Stronger weapons and more ammunition are collected on the second floor which really throws off the balance, and healing items are scattered around generously throughout. Not too challenging unless firing an RPG while a slimer is on Duke's face.

Texturing/Lighting-Shading: 10/10
Sprite Work/Detailing: 9/10
Ambiance: 10/10
Architecture: 18/20
Layout: 12/20
Gameplay/Design: 25/30
Score: 84

Map Template

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Screenshots

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