Duke Nukem 3D .MAP Authoring Template v1.0 ====================================================================== Title : Duke SpeedBall MAP Homepage : http://members.xoom.com/d3dspeedball/ Filename: : speedbal.zip |\_____speedbal.map |\_____speedbal.txt (this file) \_____speedbal.con Author : Adam "CyberShoe" Schumacher Portions by : desertAngel NOTE! : This is a highly custom map, designed to bring DukeMatch gameplay to a new level. As such, there are some changes that must be made to the way you play. To facilitate these changes, we have included a custom USER.CON file, named SPEEDBALL.CON . To install this file, it is STRONGLY recommended that you backup your original copy of USER.CON first, and then rename SPEEDBAL.CON to USER.CON . There are also additional rules that will be discussed below. ====================================================================== Description: Ladies and gentlemen, from the mapmaker that has brought you, well, nothing really so far ;) and is working on NUKED, comes a new level of Duke gameplay. If you have ever played paintball, you are probably familiar with the concept of speedball: a game played on a relatively small court, with plenty of tactical cover. This kind of close-quarters combat requires stealth, timing, observation, and nerves of steel. Unlike in normal Dukematch, you can't wander through hoping to react fast enough if spotted; instead, you know roughly the enemy is, and he knows roughly where you are. You must get yourself in a position of tactical superiority, move in, and take the shot. Don't stick your head up, cuz it'll get shot off. There are some custom rules to the game. Some of them are written into the map. Others can only be enforced by the honour system. Either way, the rules are as follows: 1- Each player gets 1 health point. This eliminates the problem of unequal firepower. One hit, and you're dead. 2- Each player is limited to one pistol with 48 rounds in it. You may pick up ammo dropped by other players. (Don't worry, you won't be alive long enough to worry about the ammo limit :) Plus, on a team you can act as a distraction, letting yer buddy get the kill.) 3- Players group up into two teams before the game (alpha and beta). It is up to the players to remember who is on whose team. 4- Players begin the game in the lobby. From there they go through the teleporter corresponding to their team. The teleporter takes them to a "safe zone" where bullets cannot pass. From there, they go to the playing field. Do not go into the other team's safe zone or transporter. This is cheating. There is no way to enforce this, so you are on your honour. 5- Don't be a dick and wait just outside the safe zone. 6- Scores are based on your teams total kills, minus friendly kills (Shooting your teammates.) Be sure to write down all the stats at the end of the game so you can work it out. (In a two player game this doesn't matter - just go by the game scores.) That's about it as far as rules go. One last tip: Keep your head down, your eyes and ears open, and plan your moves. And stay away from exploding barrels. --------------------------------------------------------------------- Building Credits: Arena - CyberShoe Lobby & Street - desertAngel ===================================================================== * Play Information * Episode and Level # : User Map Single Player : It'll work, but it'll suck. Dukematch : YES! 2 - 8 players Co-op : No. Dificulty Settings : No enemies = no point. * Construstion * Base : New level from scratch Editor(s) used : Build! What else? Known Bugs : None. I'm that good! Build Time : Bou't 2 days. * Where to get this MAP file * At the official Duke SpeedBall Website: http://members.xoom.com/d3dspeedball/ * Copyright Info * This map is (C)1997, 1998 Adam Schumacher. All Rights Reserved. Feel free to distribute this map, just make sure the art, and this description are included. DO NOT MODIFY THE MAP IN ANY WAY! I spent way too much time making this thing work right to let people go screwing around with it. If you want to use a portion of this map, contact me and we can work something out. ** DISCLAIMER ** This map and the accompanying files are provided AS-IS, with no warranties, guarantees, promises, or insurance of any kind, whether express, implied, or other. The author assumes no responsibility for anything resulting from the existence of these files, either directly or indirectly, including but not limited to; data loss or corruption, personal injury, financial loss, nuclear holocaust, or the earth ceasing to spin about it's axis. All material is original unless it isn't. Oh, yeah, in case you missed it, I ASSUME NO LIABILITY WHATSOEVER FOR ANY DAMAGE ARISING FROM THE USE OR MISUSE OF THESE FILES! The responsibility for your actions is entirely your own. Remember, stupid is as stupid does.