Mode: SP, DM
Difficulty Settings: No
New Art: No
New Cons: No
Review by Forge on October 11-2013
A short urban map with locations including a pool hall, a beachfront street section with a short BMX track, and a nightclub.
The ambiance of the level is hit or miss; there are some nice little architectural structures, some areas make good use of lighting effects and ambient sounds, and some sections are textured out and detailed enough to make them palatable.
On the opposite end of the spectrum there is an overabundance of just plain empty places, many cramped rooms and corridors, and just oddly textured items.
Puzzle-wise the map has a few switches and combo-buttons to deal with and a couple key cards thrown in, but nothing remotely complex.
The linear layout and shortness of the level also adds to the simplicity of it. The only challenge is the few major engagement thrown at the player where either the enemy is fairly tough, or there are just a lot of weaker baddies stuffed into a relatively small location.
The limited size and pathways of the map, the pointless dead ends, minor puzzles, and the unexpected and anti-climactic dead-end don't bode well for those that like a little exploratory challenge, but for a quick fix on splattering a few handfuls of aliens this will do just fine.
Sprite Work/Detailing: 7/10
Other maps by this author:
Mode: SP, DM
Review: Domino 1.5/Secret
Cast your own vote:
(Vote to see the results...)