Enlighten The Darkness: Again
by Ryan Rouse (Quakis)
(189) views since October 2019
Difficulty Settings: No
Sound/music: Music, Sound
New Art: Yes
New Cons: Yes
Review by Forge on February 01-2012
A medium-small sized map with new art and textures to provide a medieval stronghold environment.
The objective is to push a few buttons and get a key to reach the exit.
Layout and design are pretty basic with simple architecture, sprite work, and trimming. Some ambient sound files are included to help with the atmosphere, the texturing is well done to provide contrast, but weak shading in several areas provides the map little depth and takes away from the overall ambiance.
Navigation is easy as the map is made up of mainly a few corridors and rooms that spur off from a small courtyard hub area and a four-way intersection inside the castle.
The challenge is the constant combat. For nearly half the map Duke is only armed with a pistol and must fend off a variety of aliens with limited health and ammunition.
About the time the quantity of baddies dramatically increase is when a few more weapons and stashes of health become available. Then the odds of survivability get a bit better.
Other maps by this author:
Review: Discarded Stronghold
Done & Dusted
Review: Done & Dusted
Ground Rester: The jet field forest
Review: Ground Rester: The jet field forest
Nuked 1: The Launch Bay Complex
Review: Nuked 1
Nuked R: EDF Overtaken
Review: Nuked R: EDF Overtaken
Review: Simple Minded
The Flaming Shipwreck
Review: The Flaming Shipwreck
Review: The Origin
The System: Opposing Facility
Review: The System: Opposing Facility
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