FOS Station by Supertanker                           


  • Released: 2009-05-08
    Mode: SP
     

    Review by Forge on 2009-05-24

     


    A medium sized space station styled map. Duke starts out lightly armed and for a short while must confront small clusters of aliens with nothing more than a pistol. Gaining tactical advantage is fairly difficult because like most maps of this style it's made up of mainly corridors and small rooms so there's really nowhere to go and nowhere to hide.

     

    Although the map suffers from being severely linear, as you move through you'll notice that it has some depth from the architectural structures that can be seen through the view ports giving relief to that restricting and cramped atmosphere. While the detailing is average it's not a bad looking map. The good lighting and shading combination detracts from the redundant texturing you'd expect to find in a high tech map, giving it that "abandoned" ambiance.

     

    The objective is to escape the station via pod, but it's not as easy as it sounds. The aliens are lumped in clusters at key junctures; the weapon selection and amount of available ammunition makes these battles in the restricting corridors pretty difficult. To make the situation even harder there's barely any health to keep Duke alive afterward. Even though the map suffers linearity the layout is creative making the navigation somewhat enjoyable, just keep an eye on your health and bullet count.

    Texturing/Lighting-Shading: 8/10

    Sprite Work/Detailing:7/10

    Ambiance: 8/10

    Architecture/Design: 17/20

    Layout: 17/20

    Gameplay/Difficulty: 28/30

    Overall: 85/100

     


    Score: 85

      

     

     


  • Requires :       Atomic Edition       EDuke32       DukePlus         HRP

    Polymer

     

    Yes

    Yes

    No

    No

    No

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