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Gnustella Network

by Fernando Marquez



Released: 2007-08-02
Mode: SP, DM, COOP
Difficulty Settings: No
Featuring: 1.3
Sound/music: Music
New Art: No
New Cons: No
Score: 86

Review by Forge on April 04-2014

An EDF space station map.
A very well put together and constructed level with nice prominent architecture and good detailing. The strong lighting and shading contrasts are very atmospheric, but go a little too far in some places where it's almost pitch black and hard to navigate.
There are lots of explosions and passages collapsing while other paths open up which keeps things new as the player moves from section to section.

Game play is a key card hunt.
Unfortunately this nice looking and well balanced map is ruined by the old button hidden inside the destructible pillar, shoot it before dying from the massive amounts of explosions or the room collapses trick. Of course if the player fails to notice the button, they are now stuck and can't finish the level.
All other annoying booby trap squish the player or give them massive amounts of amage from nearly unavoidable explosions can be overlooked; when a nasty puzzle with no clues can cause the restart of the entire level through no fault of the player it can be quite irritating.

Texturing/Lighting-Shading: 9/10
Sprite Work/Detailing: 9/10
Ambiance: 9/10
Architecture: 18/20
Layout: 19/20
Gameplay/Design: 22/30
Score: 86

Screenshots

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