Hoth

by Robert Travis


(244) views since Jan 2019


Released: 1997-01-29
Mode: SP
Difficulty Settings: No
Featuring: 1.3
Sound/music: No
New Art: NO
New Cons: No
Score: 63

Review by Forge on April 01-2013

An icy canyon map.
There's not a whole lot to this level, it's basically a large frozen canyon, a few high tech control rooms, several platforms spanning chasms, and a few narrow little cuts in cliff faces to navigate through.
The texture selection seemed self-limited and the shading is pretty much non-existent. Couple this with basic architecture and a narrow linear path with little action and the end result is a rather dull little map.

Game play is navigating from point A to point B.
Unless you manage to run off a cliff for whatever reason then there should be absolutely no problem achieving this goal.
The enemies are sparsely scattered around, there's tons of health and plenty of ammo for the limited arsenal.
Other than a few twists and turns in the path and the cliff thingy the player could probably finish this map blindfolded.

Texturing/Lighting-Shading: 7/10
Sprite Work/Detailing: 4/10
Ambiance: 6/10
Architecture: 16/20
Layout: 12/20
Gameplay/Design: 18/30
Overall: 63/100

Map Template

Screenshots

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