JFCBP2 by Community                           


  • Released: 2007-12-24
    Mode: SP
     

    Review by Forge on 2012-01-26

     

    The aliens have taken over a moon base and it's up to Duke to terminate their occupation with extreme prejudice.

    A large, lunar base styled map. Areas range from narrow to wide corridors, air ducts, small to large rooms, and wide open outdoor areas. Shading and texturing along with some good architecture create a very nice lunar atmosphere. Detailing is minimal, but strong trimwork give the rooms depth, and sprite work is well placed and not overdone. Due to the consistencies in the texture set used it is very difficult to differentiate one author's location from that of the next mapper.

    Not a very difficult map. Most of the aliens encountered consist of troopers and enforcers with some commanders and octabrains added in for good measure. For the most part they're well placed in strategic locations, but there are a couple of instances where commanders must be fought in tight spaces. If you've found the shrinker by then you'll be able to take them out quickly before they paint the walls with your blood. Being shot at by turrets becomes the norm after a while and can pretty much be expected in most rooms or corridors. A full arsenal can be acquired and there's plenty of ammunition for everything in your gun collection. There's also plenty of health to be found, but placement is a little sporadic. Usually after a good fight when it's needed you might have to backtrack a bit to find some because you can't count on getting any by going forward. There were no difficult puzzles to solve, the theme mainly revolved around finding keys or throwing switches to open doors or drop force fields in order to progress. The boss battle at the end can be easily won if you have a little situational awareness.

    Overall it's a decent looking map with a few good firefights but the ending was anti-climactic.


    Texturing/Lighting-Shading:10/10
    Sprite Work/Detailing:9/10
    Ambiance: 9/10
    Architecture: 20/20
    Layout: 20/20
    Gameplay/Design: 28/30
    Overall: 96/100

     

     


    Score: 96

      

     

     


  • Requires :       Atomic Edition       EDuke32       DukePlus         HRP

    Polymer

     

    Yes

    Yes

    No

    No

    No

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