MEATBALL SUB MAKIN' by Aymeric Nocus (ck3d)                           


  • Released: 2010-03-10
    Mode: SP
     

    Review by Forge on 2012-01-25

     

    The tentative 6th map of an up coming episode by MRCK and a few other so far unnamed mappers. An old school city styled map with some nice texturing and shading combinations to give it a 3DR look and feel. The map features some nice wide open street areas, a subway system, and some indoor office building styled areas. With MRCK's touch of detailing, artful architecture, creative floor planning, some well placed ambient sounds, the atmosphere is complete and you'll feel as though you're playing a map that could have been in the first original episode. The map was only made in 5 days and is in its "rough and unfinished" stage. That being said, other than a few minor mis-alignments and a quirky elevator, this maps looks pretty damned good and plays very smoothly. There may be a touch too much health due to the quantity of atomic healths, but the weapon/ammo/alien ration is spot on. Overall, it's a well laid out key card hunt that will leave you wanting the complete episode when you finish.


    Texturing/Lighting-Shading: 9/10
    Sprite Work/Detailing:8/10
    Ambiance: 10/10
    Architecture/Design: 19/20
    Layout: 18/20
    Gameplay/Difficulty: 27/30
    Overall: 91/100


    Score: 91

      

     

     


  • Requires :       Atomic Edition       EDuke32       DukePlus         HRP

    Polymer

     

    Yes

    Yes

    No

    No

    No

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