================================Author Info=================================== Title : The Meltdown Cafe Version : 1.3 (final) Author : Michael J. Romanowski (Judas Love) Nick on IRC : JudasLove Email Address : judas@cidcorp.com Description : City block with a coffehouse, a hotel, & two garages. Good detail, all three keycards & some gratuitous pallette effects on the monsters. This is my first map - I know what that might make you think, but I worked on this for over a month, and I think it's not bad for a first try. After seeing too many crap maps with 15-foot urinals & rooms full of dancing women I figured I could do better... Files included : MELTDOWN.ZIP - The zipped package containing: MELTDOWN.MAP - The level MELTDOWN.TXT - This TXT File Additional Credits to : 3D Realms for ruining the life of me and my friends. :) Tempest for his Build tutorials. Other levels I've made : Just betas. More on the way. Hopefully an episode. ============================================================================== ** Play Information ** Level # : User Map Single Player : Yes! Cooperative 2-8 Player : Yes Dukematch 2-8 Player : Yes Difficulty Settings : No Monsters : Oh Yeah New Graphics : No New Music : No New Sound FX : No Demos Replaced : None ** Build Information ** Base : From scratch. Build time : A little over a month. This map taught me how to use Build. Editors used : BUILD.EXE Known Bugs : E-Mail judas@cidcorp.com if you find any. Bug fixes : Fixed some textures. More deathmatch items. A few more Health items. Fixed bug where monsters would get stuck behind chair in cafe. Fixed mistakes in this .TXT file. Version 1.2 : Fixed Dukematch start position bug (Appeared in upstairs hotel room instead of lobby, fixed by moving him over a little). Added new music -originally had E1L1's midi included. Version 1.3 : Added teleporters for dukematch - they open with the switch boxes you'll find on the walls in two rooms. Added some monsters, deleted one or two items, Cleaned up some artwork screwups I hadn't noticed before. Removed the .bat and .midi file originally included with the file to save download time. Took Auto Door Close Sector Effectors off the hotel front doors. ** Copyright / Permissions ** Authors MAY NOT use MELTDOWN.MAP as a base to build additional levels. You MAY distribute MELTDOWN.MAP, provided you include this file, with no modifications. You may distribute MELTDOWN.MAP in any electronic format (BBS,Diskette,CD,etc.) as long as you include this TXT intact. If you put this on a compilation (Like a CD-ROM such as Nuke-IT, for example), a free copy for me would be warmly welcomed. You may not alter the level in any way except the minor change of the MAP number. ** Where to get this MAP ** WWW: http://www.stud.uni-hannover.de/~ntessin/duke.html (Doc Duke's Page) IRC: