Moonbase
by Igor Willems (Iggy)
(429) views since July 2019
Released: 2005-07-16
Mode: SP
Difficulty Settings: No
Featuring: 1.4+, EDuke32
Sound/music: No
New Art: No
New Cons: No
Score: 92
Review by Forge on 31 January 2018
An EDF base on a lunar surface.
It's pretty large and has several additional areas to it that don't need to be explored in order to complete the level, but may provide some extra action and supplies. If they can be survived. The author was even polite enough to put in view screens informing the player that they didn't need to pass certain points if they didn't want to. Ultimately the supplies are worth the extra time and fighting because ammunition and healing items are sparse for the first quarter to half of the level.
That, and they're worth the look since the construction and detailing of the map is pretty solid throughout. The base has the typical control rooms, crews quarters, and recreation facilities that are found in these types maps. In addition, there is a prison block, a train station, an alien hive section, some under water portions, and several jaunts on the moon's surface.
Included for the player's enjoyment is an annoying 7-button puzzle that has to be solved by shooting at it with a pistol. The saving grace is that it's a pattern and not just some random combination.
As for the atmosphere, it can be a little heavy-handed with the shading, making for some extremely dark areas, which are a bit too frequent and extensive. At least NVGs help detect enemies, if not help with navigation.
Otherwise it's a nice looking map that's easy to navigate and move around in.
Game play is a switch hunt and a key-card retrieval styled system with lots and lots of gun battles. Just about every weapon will be provided and the player will probably use them all due to the sparsity of ammunition for any one weapon through the majority of the facility. This encourages the player to fight the variety of aliens constantly thrown at them as efficiently as possible.
More fun than tripping over furniture during a blackout.
Screenshots
Other maps by this author:
Castle Edelheim
Released: 2006-01-28
Score: 0
Mode: DM
Review: Castle Edelheim
Death & Dungeons
Released: 2003-10-04
Score: 0
Mode: DM
Review: Death & Dungeons
Godsmack
Released: 2003-01-14
Score: 0
Mode: DM
Review: Godsmack
GunFury
Released: 2002-12-19
Score: 0
Mode: DM
Review: GunFury
Hells breath
Released: 2002-12-19
Score: 0
Mode: SP, DM
Review: Hell's breath
Helltown
Released: 2005-05-16
Score: 86
Mode: SP
Review: Helltown
Helltown 2
Released: 2002-12-19
Score: 0
Mode: DM
Review: Helltown 2
Iron Will v1.3
Released: 2007-07-01
Score: 0
Mode: DM
Review: Iron Will v1.3
Nature Force - Nf2-4
Released: 2003-10-10
Score: 0
Mode: DM
Review: Nature Force - Nf2-4
Nature Force - Nf4-8
Released: 2003-10-06
Score: 0
Mode: DM
Review: Nature Force - Nf4-8
Outcast Angels
Released: 2003-01-28
Score: 0
Mode: DM
Review: Outcast Angels
Pokemon
Released: 2002-12-19
Score: 0
Mode: DM
Review: Pokemon
Sewerside
Released: 2007-07-20
Score: 92
Mode: SP
Review: Sewerside
Slayers Island
Released: 2002-12-19
Score: 0
Mode: DM
Review: Slayers Island
Stardance
Released: 2003-09-28
Score: 0
Mode: DM
Review: Stardance
Station Madness
Released: 2002-07-08
Score: 89
Mode: SP
Review: Station Madness
War & Beyond - W&b4-8
Released: 2002-12-20
Score: 0
Mode: DM
Review: War & Beyond - W&b4-8
Warfate
Released: 2002-12-19
Score: 0
Mode: DM
Review: Warfate
Warfate2
Released: 2002-12-20
Score: 0
Mode: DM
Review: Warfate2
Wicked City
Released: 2005-05-15
Score: 0
Mode: DM
Review: Wicked City
Cast your own vote:
(Vote to see the results...)